Quake III Arena, K3s and a Raspberry Pi
johansiebens.dev
johansiebens.dev
We live in an age of marvels. So many technologies and novelties.
I wonder what today’s “e-sports” champions will do when they “retire” from the game.
I saw "a digitalocean account and API token" and nearly stopped reading...
There's no problem with running a virtual frame buffer in a container and using either something like VNC or X remoting to access its display output. However, accessing it via a web browser, i.e. HTTP, gives you built-in mechanisms for routing incoming requests to a container based on the url, so it might be a bit more convenient to set up.
However, this example does depend on how much graphics power Quake III needs. Since it was released 21 years ago, I was assuming it doesn't really need a GPU. If CPU-only graphics is enough, it should work fine.