So I have mixed feelings about too many clever people doing too many clever things to an awesome language.
So I have mixed feelings about too many clever people doing too many clever things to an awesome language.
On the Rust language team, we are extremely mindful of managing complexity, and we typically err on the side of not including a feature (even if it's desired) if it feels like it adds too much complexity or surface area to the language. We've also paid attention to other language design processes and learned from them.
(Also, these organizations are huge! The web standards folks and the Fuchsia folks are, as far as I know, basically disjoint, so even talking about companies like Google as a monolithic entity is fraught with issues.)
We work directly with Google folks. This has not been our experience in any way. Likewise for other large companies interested in specific Rust features or improvements.
That being said, we (that is, the Rust team broadly, I am not on the language team) do weigh companies' desires fairly heavily, because we want Rust to be used for real, important things by companies. But it's always a balance. Famously, the lang team even resisted some proposals by the Servo team way back in the day, even though most people involved on all sides were Mozilla employees at the time.
* Anyone may write a proposal
* Anyone may comment an open proposals
* The people on the Rust team decide to accept, reject, or postpone a proposal.
Those people on the team have the power to gate any major decision about the language itself. Some big company could hire 500 Rust developers (let's make it ridiculous on purpose), have them write 1000 proposals for new features, but that doesn't mean that those changes will happen: it requires that team of people to sign off on the decision. That group of people is added to only with the consent of all of the existing members. Additionally, making decisions is a consensus based process, so a single "no" vote will mean the proposal is not accepted.
Now, that doesn't mean the process is immune to companies suggesting things. For example, a company could try and hire literally every member of the team. That would be... aggressive. They can use their resources to give more people more time to do the work of making a great proposal, building consensus, and making changes they want to see happen. That is actually an ideal situation, and has been working pretty well historically. (Google employees were key in getting async/await to work out, for example. This is also basically what Mozilla's influence on Rust was for its entire history of working on things.) This is the way I'd personally love to see Amazon (and others) contribute.
> Let’s be clear: We understand that we are net beneficiaries of the exceptional work that others have done to make Rust thrive. AWS didn’t start Rust or make it the success that it is today, but we’d like to contribute to its future success.