If anyone is looking for games like this here are a few single player games I'd recommend:
Monument Valley
Mini Metro
A Good Snowman is Hard to Build
Gunpoint
Snakebird
Braid
Sayonara Wildhearts
Super Mario Run
Untitled Goose Game
Race the Sun
If anyone is looking for games like this here are a few single player games I'd recommend:
Monument Valley
Mini Metro
A Good Snowman is Hard to Build
Gunpoint
Snakebird
Braid
Sayonara Wildhearts
Super Mario Run
Untitled Goose Game
Race the Sun
Polytopia and Bad North are very cute, quickly comprehensible, and playable-in-small-slices-of-time 4X-ish games.
Yiotro is a developer who makes visually simple but engaging strategy games on mobile [1] [2]. Antiyoy is a conquer-the-world game, in Vodobanka you control a SWAT team, etc.
[1] https://play.google.com/store/apps/developer?id=Yiotro&hl=en...
[2] https://apps.apple.com/us/developer/ivan-yakovliev/id1415296...
Anyway, my personal recommendation for a short but fun game would be the original Pico-8 version of Celeste; it's relatively small but uses the maximum capacity of the Pico-8 platform. A first playthrough can take a few tries and up to an hour, but it can be done within two minutes; I think me and a colleague of mine got below the two minute mark:
Game: https://www.lexaloffle.com/bbs/?tid=2145
1:43 speedrun: https://www.youtube.com/watch?v=98y2UciWCqY
That is completely untrue and completely misrepresenting the game. It's basically the opposite of the truth.
On the gameplay - which has been mostly fairly highly praised https://www.ign.com/articles/2016/12/15/super-mario-run-revi...
On its monetization model - which has been praised for being consumer friendly (and harming profitability for Nintendo). You can play some of it for free and there’s a one-off $10 payment to unlock the rest. https://venturebeat.com/2016/12/23/how-super-mario-run-screw...
To game makers out there: know your category, and don't break it.
There was an old space quest game that was like this too. Final mecha fight that turned a thinking game into an action game and with it turned friends of the game into enemies.
There's no interface, no objectives or awards, and no story. Shot power and ball spin are the only controls. The landscape is randomly generated and has enough features (water, sand, cacti, etc.) to keep things interesting.
Calling it a "small" game seems like an exaggeration. "Micro" might be a better word. It sounds like it would get boring after a bit, but honestly that might be the best part? You can kind of zone out and play for bit. It's almost meditative.
To the Moon
VA-11 HALL-A
Emily Is Away