Is this just partially a "what you're used to is easy & anything different is hard" thing?
What exactly makes Photoshop easier to use in your opinion? This is a genuine question - I see this asserted so often, like it's a truism, but nobody ever seems to give specific examples.
I did not know another way existed... which also just illustrates the point.
This is a thing that is different in GIMP: that the selection specifies an area of the image which is affected by operations, rather than an object to manipulate.
"I did not know another way existed" seems outlandish. I mean, launch any paint program developed for any platform in the last 40 years; chances are you can select a rectangle and just drag it.
There is a rhyme and reason to the way GIMP does it, and you can learn it quickly, but it's going to cause complaints.
It could be that 99% of the anti-GIMP ranting is caused by this one issue.
Your comment seems like you missed what was being talked about. In fact you appear to think I was arguing a point antipodal to what I was actually saying.
"I did not know another way existed" was referring to a second way to do it in GIMP.
Why they don't make the reasonable implementations the first class defaults is way beyond me... (I haven't read the mailing list/bug report threads enough to find out, if someone has insight I'd love to know. It's like they know something is what people don't want to do 99.9% of the time, they fix it, then they hide the fix; ie deleting some audio without shifting everything over - I have never wanted to shift things on delete. Not once, never. Not a single time. Why is that default?)
Which is a good advice for PS as well, btw.
I woulnd't say so. Some programs are plainly more confusingly designed.
They have photoshop conferences, books and magazines. Not something you expect for a piece of software that’s intuitive.
Edit. I'm not saying Photoshop is easier to use--it might be just as difficult but with better resources available people might be able to learn it better.
>does more or less the same things
Photoshop has way more features than GIMP. GIMP has some severe basic wholes like lacking CMYK support after 25 years. I think they rather wait for printers to be obsolete than actually spend time implementing the color mode.
Whole I agree that this is UX design, but I suspect that UX can be (and often is) a product of the type of organisation producing it moreso than the "UX designer hired to do UX." UX for something like Gimp is very hard. The metaphors have to encompass a ton of stuff and the UX needs
A web app created by a bank, electric company or somesuch will tend to be different from an app created by an SV-ish company in a pretty predictable way. Similarly, Gimp seems like a relative of other GNU/OSS software... Calibre comes to mind.
Different types of organisations or ways of doing things have different strengths and weaknesses. Th
With Calibre, most users won't feel like they have a grasp of what the software is and what you can do with it... compared to an Apple product. But, it's super powerful and the answer to a lot of "how do I X?" queries is use calibre. Without calibre, the operative answer would probably be "you can't."
GIMP, however, is more like when an ecosystem is cut off for millions of years and there’s no natural predators so things evolve in strange and highly localised ways.
GIMP is the duck-billed platypus of software.
Trolling is not appropriate in HN.
"People are born with the ability to use the program that I offer in contrast to the impossible-to-use crap being discussed. Literally anyone. Even babies who couldn't latch on to a boob for the first two months of their life can use it, whereas that other monstrosity requires a Ph. D. in computer graphics or signal processing."
Come on; it's not 1995, and this is not comp.sys.os.advocacy.
Look around the thread and you will hear dozens of similar stories.
I'm sorry but I didn't know telling my own experience counted as trolling.
The way you move pixels in GIMP, though it doesn't conform to certain well-established user interface conventions, is learnable (and even discoverable). By the time you used it half a dozen times, you should have picked it up on it.
The way you're evaluating these programs is the equivalent of comparing cars by kicking their tires, slamming the door, and honking the horn.
> I didn't know telling my own experience counted as trolling.
Exact words: "Compare it to Photoshop which does more or less the same things but anyone can naturally pick up and use."
That doesn't at all look like telling one's own experience.
Also, your experience consists of evaluating use cases from Microsoft Paint on advanced image editing tools, then it's not relevant enough.
Your comment amounts to what HN calls "shallow dismissal".