How lucrative is the profit sharing of these indie studios? Is it worth it for the reduced pay, and risk of you working there?
All that said, most don't go into indie games looking to strike it rich. They go into indie games because they are looking to make something unique and creative, away from the bureaucracy of the larger studios/publishers, with the potential for a nice "lifestyle" income.
That would be the most lucrative to join. Especially if you can get in early, get some dreamy future profit sharing, and work to crank out that code.