Of course fast food workers should feel entitled to be paid for their work, and fast food joints should feel entitled to charge money for the items on their menu. What?
If you make bad business decisions it is your decision. Because the only way to do price finding is to make an offer and have customers accept it. If the price is low more customers accept it. This doesnt mean at a higher price they would have done the same. So selling with a low (or free) price does not give you any moral rights later to say it was too low, give me more.
Because the only way to do price finding is to make an offer and have customers accept it. [...] So selling with a low (or free) price does not give you any moral rights later to say it was too low, give me more.
You're thinking of this in a very narrow way.
If I tell you "here, have this for free, no strings attached", and then after you use it, I jump out of the bushes and say "hey! That thing had value! You're morally obligated to pay me!", of course you are under no such obligation. That seems to be the situation you're thinking of.
What if you open your imagination a bit? What if I say, "if I tried to maximize the amount of money I made, I would have to price out people who wouldn't be able to pay anyway and their lives would be better off being able to use what I built. I don't care about maximizing the amount of money I can make, I'd just like fair compensation, so instead of setting a specific price I just ask you to 'tip' a fair amount if you can."
Am I "morally entitled" to any specific amount of money, if I didn't set a specific price? Not really, no. But it's not like I'm saying "please, have this for free, I don't want anything back, seriously", instead I'm saying "I would like something back, but I'm trusting you to decide on a fair amount".
Here's the more interesting question: if you're not obligated to pay a specific amount, can such a "trust" system work? Can I get fair compensation, and still allow anyone who wants to be able to use my work?
As it stands today, in most cases, probably not. But open your imagination a little. Can it be made to work? Can there be public pressure on major companies to contribute to TideLift and/or OpenCollective? Maybe non-commercial source-available licenses, which still contribute to The Commons, even if they're not the traditional understanding of "open source"?
About if the first approach can work: maybe. For the companies I know it would be very difficult to donate money. First from what budget, then I am not sure if such donations can be tax deducted, then there is always the thing if you give money to a person how do you distinguish this from hiring the person (oral employment contracts are legal), so authorities might be interested if you circumvent labor laws. So this support has to come from the top of the company. I think paying for bugfixes/features might be much easier and cleaner for companies (still takes 6 month to get him as a contractor into the ERP system)
There seems to be working examples for 'pay what you like' restaurant, but there might be much bigger social pressure.
There is room for debate about how clear or strong the expectation of compensation was, but at least we can agree it wasn't 100% on the far extreme of "here, have this for free, I'm not expecting anything at all in return", and then going back on their word afterwards.
can donations be tax deducted ... labor laws ...
Interesting points. I think one of the ideas of the Open Source Collective as a 501(c)(6) non-profit is to provide more of that kind of legal certainty (donations aren't deductible as a charitable contribution, but may be deductible as a business expense). I wonder if it works?
Yeah, it's possible social pressure has the potential to be effective, although I think it would have to be well-organized, with someone like OpenCollective (or maybe it would be better if it was an independent organization?) that monitors and publicizes which companies are "leeches" making a lot of money off of open source, and which are "good citizens", or something.
With physical goods or services, knowing the recipe or at least composition is also often desirable, but the actual product/service itself is hard to replicate and brand inertia is heavier.
I believe some small changes in the delivery methods associated with a decent cultural shift could bring open-source software development into a position more similar to older creative professions. For instance, stronger security concerns could incentivize users to subscribe to privileged, paid update channels directly from the developers (like done by Unreal Engine or the TradingView charting library).