Chucklefish, the developer of Starbound, uses Rust too. The lead dev on the project gave a great presentation [1] at RustConf.
They decided that having a unified tech stack for the games themselves was worth more than Rust's advantages. Basically, they decided to re-build Witchbrook on top of Wargroove's engine.
That being said, I guess I should have put an asterisk on there; they aren't using Rust in game anymore, but they are still (apparently, last we heard) using Rust for server-side components. Wargroove's servers are implemented in Rust.