Electronic Arts is using Erlang
github.com
github.com
This is one of the main reasons I just walked away from erlang, the ratio of buzz vs its supportive environment for the real world is very high.
I remember the last time I had to connect to mysql from erlang I had to download a few library files from some company nice enough to release them and dump them into my projects directory.
Forgive my ignorance in all things erlang but how is this different to connecting to MySQL from Java?
{deps, [ {epgsql, "0.2", {git, "https://github.com/Eonblast/Emysql.git", "master"}} ]}.
It seems unlikely that the Erlang standard library (OTP) is going to include database drivers.
However, having to specify such things is a small price to pay considering all the amazing stuff you get for free with Erlang.http://erlang.2086793.n4.nabble.com/Open-Erlang-developer-po...
That link is not working anymore, but that Erlang position was still open when I left EA in December. So it was unfilled for a month shy of 2 years.
Many candidates have used Erlang in an exploratory capacity and have no real experience supporting a production Erlang application under load or troubleshooting concurrency problems in a distributed system.
That said, it was great to see a lot of passion for Erlang. I enjoy writing it, and hope the language and community continue to evolve.
We also have an engineering blog:
And we're hiring (drop me a line, mikeb@ea2d.com):
http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n227...
https://github.com/jacobvorreuter (emongo, erlmc, dynamic_compile, etc.)
Jake was a long time member of the Erlang team, and a lot of side projects were influenced by pain points from our day to day work.