Microsoft Fluent UI System Icons
github.com
github.com
Especially in painting programs where one should be able to be really productive I don't understand why they made the icons less distinguishable in this "remove all the colors" trend.
It was all down hill after windows 2000. Every visual cue in user interfaces such as depth, separation, colour, accelerator underlining and consistency is gone. I feel like I'm stroking a hairless, cold and thoroughly deceased cat most of the time.
I suspect, much like most aspects of the human race, that the improvement will only come after a shitty UI causes an actual body count via some ambiguity. The post-mortem for those poor souls will be a couple of paragraphs in comp.risks digest.
> “It’s the wild colour scheme that freaks me,” said Zaphod whose love affair with this ship had lasted almost three minutes into the flight, “Every time you try to operate on of these weird black controls that are labelled in black on a black background, a little black light lights up black to let you know you’ve done it. What is this? Some kind of galactic hyperhearse?”
Vectorized icons on the other hand take up much less memory and can auto-scale to different displays and use-cases. If you take it a step further and ship them as a font - which is the gold-standard these days - they can be stored even more compactly and worked with very easily on the web and otherwise, and can even be re-colored dynamically. But of course a font can only be rendered in one color at a time.
[0] Fun fact: unlike other OSes, Windows emoji actually are implemented entirely in the font system as multi-color OpenType fonts. https://blogs.windows.com/windowsdeveloper/2017/06/06/using-...
In the absence of grid-fitting and hinting, monochrome vector icons are just as mediocre at scaling to arbitrary sizes as colored vector icons. However, I think one "advantage" is that fuzzy monochrome borders look less bad than fuzzy outlined borders.
TTF bytecode supports grid-fitting and hinting (I believe SVG doesn't support it), and it would be interesting to see that applied to rescalable icons. However, you'd have to turn off subpixel antialiasing.
But even so, I’d strongly disagree with any claim that a default practice exists for icons on the web. Images PNG, images SVG, background images PNG, background images SVG, inline SVG of a couple of varieties, icon fonts: all of these are extremely widely used, and none is in any way “standard” (let alone a reference paragon).
Funny you should mention FontAwesome. I don’t know what direction they’re taking it in, but I look at how they’ve deployed the icons on their site, and… I’m seeing a lot of inline SVG.
https://guidebookgallery.org/pics/gui/settings/menu/macos70....
Even after it grew in numbers, I never had difficulty finding things just based on visual alone.
https://forums.macrumors.com/attachments/classic-mac-os-1994...
And then vert or horz to fit with the icon.
Would love to know the real answer though
It was same for other file types: the general shape plus some personalization. Documents were taller rectangles resembling a sheet of paper with a folder corner, templates were like two sheets on top of each other, programs were squares rotated to 45 degrees, often with a hand, folders were wider rectangles with a tab, clippings were wider rectangles with a serrated edge.
Also don't underestimate your visual memory, most of these don't mean anything to me compared to the "bad" icons of today.
https://github.com/microsoft/fluentui-system-icons/blob/mast...
I love that the floppy disk persists as our visual metaphor for the concept of "saving". It's a wonderful remnant of a dead technology that I hope persists well into the future.
If language can behave that way ("hang up" and "dial" are popular anachronisms), then so should visual indicators. I'm always happy to see Atari Pong joysticks and SNES control pads used for video game icons.
I point that out to ask this: why hasn't a better, more general icon representing the concept of persisting something emerged? I've seen many attempts (various arrows with lines and whatnot,) but they don't stand alone very well. Certainly not as well as a crummy old floppy disk icon (at least for those that know what they looked like.) It's as if as soon as we began using something we couldn't detach and hold in hand we ceased being able to represent what was happening.
I think that the 3.5 diskette will have staying power since the trend in applications is to constantly persist. The icons needed have shifted to SCM-like commit, branch, fork, diff, merge, revert. However, these are conceptually very abstract compared to "Save."
Yes, I know. I'm not arguing that it is unworkable or a detriment to the function of some system.
Again, why did we stop with disks? Right or wrong that's what happened. Why?
There were punch cards and tapes and other stuff before disks. There have been flash devices and cloud services and other stuff since. Yet, for some possibly interesting reason we got stuck on disks, and floppy disks in particular.
The disks are mechanical devices, so their shape is dictated by function and thus was uniform. E.g. USB flash drives do not have such consistency.
What the endgame of symbols look like is easy to see in Chinese / Japanese. E.g. "save" 保 consists of a man, a mouth, and a tree. It's about as easy to make sense of as a combination of a square with a cut corner and a rectangle inside it.
Interesting example. It's worth pointing out here that most characters are not composed entirely of meaning-indicating components; there is e.g. a whole series of compounds of 青 which use it solely to indicate the pronunciation of the compound, not to claim that invitations (请) are somehow metaphysically green (青).
But 保 is an exception! Going by wiktionary, it originates as a compound of 人 and 子, both used for the meaning -- protecting is what people do with babies. (Interestingly, the character 仔 exists independently today.) Evolution of the component on the right into 呆 was purely based on shape, and transformed the original meaningful component into something completely arbitrary -- there was no point at which 口 and 木 (as separate from 呆) were conceptually part of the character.
It's not obsolete in Japanese.
> There were punch cards and tapes and other stuff before disks.
The floppy was the ubiquitous removable storage medium for the first microcomputers with GUIs.
Likewise, the follow on technologies to small portable storage did not have distinctive and ubiquitous shapes. Maybe a long rectangle with a short end against a square would represent a flash drive? I think that a sibling comment about the 3.5” diskette being present at the birth of GUIs must be part of the answer too since the world didn’t immediately transition to flash drives and other media. All lived together for quite a while.
Looking at “floppy icon” search results leads me to believe that many icon designers have never seen an actual 3.5” diskette. On many the shutter is too wide and could not slide open, on others the rotor mating surface is classic iPod low.
The phone icon used everywhere depicts a corded type (without the cord) that was last popular in the 90s. After that there was a wireless version, then flip-phones, then smartphones.
So actually about the same number of iterations out of date.
Icons are good at representing objects but terrible at representing behavior over time unless it's simple directional movement. How would you symbolize something like the concept of persistence? "Data that can be retrieved unchanged in the future"? A pen, a clock with progression arrows on the hands, and reading glasses? Surely not if there's already an established convention available. The floppy disk happens to be that convention, as the last object that was unambiguously connected to local storage (an optical disk would be ambiguous for recorded music consumption, HDD were supposed to be invisible to the regular user and USB sticks could just as well be any of a variety of radio interfaces in the same form factor). So floppy disk it is. And it's not a problem at all that the convention, once established, is now used by generations that have never seen a floppy, it's just visual language to them. Complaining about the lack of connect between that language and the life realities of it's users seems to me as pointless as complaining that the word dog does not sound like barking at all (why not whoofwhoof?) or that the word hammer does not sound like the noise of hammering (why not banger?).
And still, the floppy disk icon is in decline, because applications that eschew local storage tend to use the "arrow up to cloud" icon. Another convention that has absolutely nothing to do with what is actually going on (few datacenters are actually hidden in clouds)
Certain legacy methods and technologies just carry on in the vernacular because it's easier to make analogies to them long after they become obsolete.
We still use removable disk packs to represent databases
Ultimately symbols are arbitrary which is why we have hundreds of languages. As long as they're unique and distinct it works
Google recently changed all their app's icons to just letters, with a similar (identical?) coloring. Now instead of my email app looking like a clearly defined message icon, it's "M". Thanks Google
I guess it was the standard instant messaging system in grade school?
It's the same learning burden as any other icon for most people, but with the advantage that it actually means "send". (Though not in an online messaging context; that's 发.)
I disagree. Good icons are things that almost everyone in the world has seen before.
It exactly mirrors the old approach of using English words, except that it fits into the narrower space given to icons. And it is vastly superior to using icons, for the same reason that using English words is.
This stuff reminds me of mid-1980s monochrome Macintosh icons.
But users who are only starting to learn the ropes the classic big and colorful icons are a serious help. They are still available, just not made the default.
The half-red half-blue thing was the eraser. The yellow thing with a black dot was the clone stamp. The yellow stick was a pencil, the brown stick was a paintbrush, the red stick was an airbrush, the dark grey stick was the magic wand selector, the black bomb was the burn tool, and the white 45-degree square was the fill tool. The black A was the text tool, the blue A was the measure tool.
That's just how my brain works.
Anyway I realised you can change them back and now finding things is almost instant again. Eraser? -> Look for pink -> done.
I'm not saying that we should all aim for maximum information per pixel or anything, just that we not be wasteful like what I've seen recently. It's maddening.
The problem with that is that, sometimes, the user is looking for UI elements. I don’t see us build an AI that detects that and makes icons more colorful/distinctive (and don’t even know whether that would be a good idea), so I guess the ideal is somewhere in-between: icons that are neither too bland nor too colorful.
If the starting point has too much personality, it becomes very hard to integrate with existing designs and risks making everything using this icon set look like everything else using this icon set.
There's room for both "stock" icons and alternatives.
https://99percentinvisible.org/article/designed-with-kare-in...
So things like outlook.com or onedrive.com look like garbage and you can't really use the menus like a normal person.
No web option?
Edit, found them:
https://developer.microsoft.com/en-us/fluentui#/styles/web/i...
Does it being colourful or having shadows impact the representation?
I don't think colour or shading has any impact on the icon. I think proper accessibility by labelling said icon is 100% more important then anything else, unless it's a universally understood symbol (such as floppy disc for saving).
A similar disaster were the new gimp tool icons:
https://www.gimp.org/release-notes/images/2.10-icon-themes.p...
They actually brought the old ones back as an option.
I definitely think it should be an option though for people that find the colored icons easier to find when searching.
I get what the point is (i think). Symbols like we see that indicate male vs female gendered bathrooms, the 'Handicap parking' and others allow everybody (and i hope all/most cultures) to instantly recognize what is being depicted. I would be hard pressed to guess what half of these are trying to represent.
That we recognize a gendered stick figure on a door to mean "this is a toilet" is not less arbitrary than the "WC" signs you see in Europe, which at least have some meaning ("water closet", olde timey for "toilet")