- How should I pass an argument? Let me count the many ways:
1. Path parameters
2. Query parameters in the URL
3. Query parameters in the body of the request
4. JSON/YAML/etc. in the body of the request
5. Request headers (yes, people use these for API tokens, API versions, and other things sometimes)
- There's also the REST verb that is often super arbitrary. PUT vs POST vs PATCH... so many ways to do the same thing.- HTTP response codes... so many numbers, so little meaning! There are so many ways to interpret a lot of these codes, and people often use 200 where they really "should" use 202... etc. Response codes other than 200 and 500 are effectively never good enough by themselves, so then we come to the next part:
- HTTP responses. Do we put the response in the body using JSON, MessagePack, YAML, or which format do we standardize on? Response headers are used for... some things? Occasionally, responses like HTTP redirects will often just throw HTML into API responses where you're normally using JSON.
- Bonus round: HTTP servers will often support compressing the response, but almost never do they allow compressing the request body, so if you're sending large requests frequently... well, oops.
I don't personally have experience with gRPC, but REST APIs can be a convoluted mess, and even standardizing internally only goes so far.
I like the promise of gRPC, where it handles all of the mundane transport details for me, and as a bonus... it will generate client implementations from a definition file, and stub out the server implementation for me... in whatever languages I want.
Why wouldn't you want that?
One of my biggest gripes with REST APIs is having identifiers in url path instead of in query params or the request body
gRPC is not a magic bullet for the problems of state management. It'll have all the same issues RPC has had for the last 30 years in that it enforces no discipline where it counts, state management.
The real problem with REST is that state management across a distributed system is hard, real hard. So hard actually that we decide to ignore that it's a problem at all and instead get obsessed with client side interface code, transport protocol, or content types etc, the easy mechanical stuff.
gRPC wont be a magic bullet, just like CORBA wasn't, or XML-RPC, or SOAP. History does like to repeat itself...
It's a complete waste of time and energy for everyone involved. Every one of these questions creates additional mental overhead and an opportunity for incorrect implementation. I would rather deal with meaningful decisions as often as possible, like questions of state management, instead of constantly deciding what color to paint the bike shed based on each person's interpretation of what "the most RESTy" API should look like.
You didn't seem to disagree with me in any way... I see nowhere in your comment where you say that REST APIs are better than gRPC, or why you would pick to make a REST API over gRPC or vice versa. Your rant just has nothing to do with my comment, as far as I can tell?
I never claimed that `gRPC` would solve state management. I never even mentioned state management.
So... cool? gRPC is not a magic bullet, I completely agree. It's a tool, and it seems to have advantages over REST APIs. That's what we're discussing here, since the OP asked why someone would use gRPC.
Your comment seems to imply that it's pointless to improve one problematic situation (RPC) without completely fixing all other problems in existence.
But if I'd like to remain a little more decoupled it's not very good at all.
REST is definitely not a magic bullet either because more often than not we fail to do that hard modelling aspect well enough.
I don't really understand how gRPC makes this harder.
Either way, you have to call things correctly or they don't work. gRPC just naturally generates the client implementation for you, and it should always work. Swagger/OpenAPI theoretically help with this on the REST side of things, but it's up to the person publishing the Swagger as to whether it is actually 100% correct, or just a first order approximation.
But, I agree it's easier to have one protocol than two inside a company, so that would definitely be a downside of having both REST and gRPC in one organization.
It works quite well, IME. Each service publishes its protobuf files to a repository or registry during the build step, and if you want to call it from another service you just import the protobuf file and get a defined and documented interface with little to no boilerplate required to use. Protobuf has clear rules on how to evolve the interface in a backwards compatible way, so services can usually stay on the old definition until you need some new functionality, at which point you import the newest definitions.
https://github.com/uber-archive/idl defines a good workflow for this, though the tool is sadly unmaintained. Done right it really reduces the pain of crossing repository boundaries.
None of these things can be communicated through an IDL definition.
HTTP solves this problem by strictly defining the operation of its verbs (HEAD/OPTIONS/GET/PUT/POST/DELETE/PATCH) in terms of idempotency, caching, identification etc.
Communicating the structure of the things that you are manipulating in REST over HTTP is done by defining the media types that you expect and respond with. Content identification and headers in content/connection negotiation define the versions and formats of the content of requests and responses.
* It requires tight coupling between client and server
* It uses non standard naming and discovery which doesn't work across network boundaries, which is why SOAP and XML-RPC were invented, a way of channelling RPC over port 80/443.
* The problems of handling of state synchronization between client and server and the lack of standard failure and error modes.
* The lack of standards for caching of responses or middleware boxes for load balancing, rate limiting, deployment practices.
REST avoids these (and others) by:
* Using content negotiation and media types to communicate the format of requests and responses
* Using standard (DNS) naming and discovery network mechanisms
* Is a stateless protocol (between requests) that specifically expects that the client and server will exchange their states as part of each individual request. Being stateless, it accommodates network errors and the definitions of idempotency and limits on the number and types of verbs and reasonably strict definitions of their use also provide standard mechanisms for recovery.
* Specifically defines and accomodates naming, discovery, caching, chunking requests/replies, streaming, middleware cache and content distribution, network boundaries, security authentication and authorization etc.
Other than having an IDL that has tooling to generate stubs/clients in multiple languages, there are no distinct advantages of gRPC/protobuf over REST/HTTP, particularly in the general case of independent clients and servers from different organizations and user groups.
gRPC is a reasonable solution if your systems are able to be tightly coupled and deployed because they are either being developed as a monolith, or entirely within a common organization. If your network is reliable and not subject to interruption or partitioning between boundaries.
The entire "web services" saga of SOAP, WSDL, WS-* was an attempt 10-15 years ago to once again attempt RPC. So was RMI for Java. They failed for the same reasons.
People have been trying to "improve" RPC since the 80s, with numerous attempts and incarnations. They all suffer the same problems, which is that you cannot "wish away" the network by abstracting it out of existence.
The "annoying, pointless" questions of REST can be solved by not bikeshedding them each time, adopt JSON Schema, OpenAPI, JSON API and understand that REST is about the nouns, not the verbs. Limiting and strictly defining the operation of the verbs, which is what HTTP does, let's you focus on the nouns and how you want to "transfer the state" of the nouns between two endpoints. That's what REST is about.
Do people really use gRPC in a stateful way? Wasn't one of the issues with old schools RPC that you pretended RPC objects were local objects? Here you do the opposite, aknowledge that objects are remote and you only have a copy of it locally.
I will commend gRPC for being brave enough to attach "RPC" to its name in 2020. Can't say the same for that quisling GraphQL, which is neither what I would call a query language nor has anything to do with graphs. A- for marketing effort, I suppose.
> it enforces no discipline where it counts, state management
A tale as old as time. If your redux app is a bloated confusing mess, then try scaling down your department from 100 devs to the 10 that it actually needs. Most devs are bad at organization. Most devs are just bad in general. Ever see a bad developer grapple with TypeScript? I wager most codebases fall apart from disarray long before they reap any of the presumed benefits of most "best" practices. You can't fix social problems with technology. And code hygiene and state hygiene are fundamentally social issues. People think tools like Prettier can come around and clean their house for them. Like some Roomba for code. Even the best Roomba will smear dog shit all over the place.
It is actually a really good name. There are a lot of people that like to comment about that, but have never actually used it.
service ThingService {
rpc CreateThing(CreateThingRequest) returns (Thing);
rpc DeleteThing(DeleteThingRequest) returns (ThingDeleted); // No arguing about if this is within the HTTP spec and supported as it just works :)
rpc UpdateThing(...) returns (Thing);
rpc ListThings(...) returns (stream Thing);
}
[1] - https://google.aip.dev/121What doesn't have great support for Content-Encoding headers?
See this stackoverflow question for one brief discussion: https://stackoverflow.com/q/20507007
I've looked around for this feature and rarely found it to be supported... but it's also rarely discussed.
If built in support that works with one config statement isn’t “great” support, what is?
Apache being the only thing to support it also wouldn’t count as great. They specifically mentioned uncertainty around nginx. Have you tested any of your APIs to see if they support it?
As for if I've "tested it". No. Because as I said: this is going to benefit only a small niche of application types. The vast majority of applications built by the vast majority of developers are going to unlikely to see any benefit at all from this type of compression, because it's not a common pattern.
Add to that, most applications are likely running in an environment where spending precious CPU cycles to compress data to send over a pipe that they're unlikely to saturate anyway, is not a winning proposition.
These have clearly defined caching and indempotency differences. They are not the same. I don't believe gRPC handles this or it looks like its experimental.
Clearly defined...? Maybe?
I don't know of any popular HTTP proxies that rely on these definitions to automatically decide how to cache things, because people in the real world follow the definitions very loosely. GET is the only one that I've seen relied on, and it's still just a good bet, not a guarantee. Usually, you have to define which routes are cacheable and carefully configure the cache settings... in my experience, at least.
Maybe it's just my bad luck to have encountered all the ways these verbs aren't used consistently over the years. They're a hint towards what will happen... at best. In my experience, anything goes, no matter what the verb says.
I truly hope you've had a better experience, and that it's just me.
> I don't believe gRPC handles this or it looks like its experimental.
Which seems fine. We can't rely on HTTP verbs for state management because of how inconsistent implementations are, so I don't expect gRPC to do that either, but at least gRPC won't make you choose a random verb.
You're so quick to throw away a vastly used caching mechanism as if it's nothing.
I only called out GET to say that it is still only a good bet that it will do what it is supposed to do. It’s absolutely not guaranteed. You’ve never encountered GET web routes that mutate backend state? People rely on it —- but that doesn’t make it reliable.
“Throwing away” verbs like GET is not the same as throwing out caching. Please don’t twist my words into what they were not. In practice, you often still need to specify exactly which routes to cache, and how to cache them. Just using GET doesn’t magically make things cached, and you can just as easily cache non-GET routes once you’re specifying what to cache.
Caching can be done for anything. It isn’t some special feature of HTTP or REST APIs.
No, everyone has done that, especially everyone who's encountered almost any non-REST protocol over HTTP, which almost always ignore HTTP semantics (if you're lucky, they tunnel everything over POST.)
But whether other people use the consistently in their APIs is a very different issue than the claim that they are insufficiently clearly defined so that deciding what you should use in implementing an API that respects HTTP semantics (as REST over HTTP should).
Consider that a route might start as an idempotent way to update a RESTful object, but then requirements change over time and that method call now has non-idempotent side effects, such as updating a counter, or sending an email notification. It may not be practical within this system to determine whether the object being PUT is truly identical to the state already in the system, given the high volume of API calls, or the distributed nature of the state. At that point, everyone sits at the table to discuss what color to paint the bike shed. Should we change the verb, breaking existing clients? Should we require two separate API calls in order to separate the additional behavior from the idempotent simplicity of the original PUT request, doubling our API request load and introducing a possible error wherein a client forgets to make (or errors out while making) the second API call? Oh, and by the way, all of the existing clients won't benefit from the new, desirable behavior.
Neither of those options sound great to the stakeholders, so then you end up with a non-idempotent PUT, through no fault of the original API design.
The verbs quickly lose their meaning, and it would be better to spend that time actually considering how the API should evolve instead of worrying about what verb is associated with it.
You're obviously entitled to your own opinion. I fully admit that I could be wrong in all of this, but this is how I currently feel.
My experiences with HTTP have convinced me that the verbs are an abstract idea at best -- and because of that, we would all be better off eliminating PUT and PATCH. POST can do everything that PUT and PATCH can do. PATCH isn't idempotent to begin with, and you can't rely on the PUT verb to really indicate that a route is truly idempotent and you can just retry it arbitrarily, unless the documentation says so... in which case, POST can also declare that it is idempotent. (which, yes, does sound kind of weird, but I've also seen that.)
gRPC does away with the verbs entirely, as far as the developer is concerned, and that seems good to me. When I'm using a library, the functions aren't labeled with POST, PATCH, etc. The relevant behaviors and guarantees are spelled out in the documentation. I would imagine gRPC is a lot like that. But, as I said in the beginning, I don't have any direct experience with gRPC... just a lot of gripes with the way that HTTP REST APIs work, and some optimism that gRPC would let people focus on the actual problems at play, instead of lots of random distractions. (The verbs were only one of several such distractions.)
Then...you stay with PUT because “Like the definition of safe, the idempotent property only applies to what has been requested by the user; a server is free to log each request separately, retain a revision control history, or implement other non-idempotent side effects for each idempotent request.” (RFC 7231, Sec. 4.2.2)
> My experiences with HTTP have convinced me that the verbs are an abstract idea at best
They are quite specific in their semantics (and not just things like the definitions of safe and idempotent, but specifically the semantics as to what each verb means the request is asking for with regard to the target resource.)
> and some optimism that gRPC would let people focus on the actual problems at play, instead of lots of random distractions. (The verbs were only one of several such distractions.)
I think gRPC is pretty universally superior to fake-REST, which is basically ad hoc RPC-over-HTTP, usually using JSON and with loose if any regard for HTTP semantics, and usually used for applications where an RPC approach is quite sensible.
I don't think it and REST even address approximately the same problem space.
"The map is not the territory".
A PUT is a way for the client to transfer its representation of a resource to the server. There's nothing that stops the server from changing the state of that resource independently and asynchronously.
> The verbs quickly lose their meaning
That's because people tend to think in terms of CRUD, POST is Create, GET is Read, PUT/PATCH are Update, DELETE is Delete.
But that's misinterpreting things:
POST is to transfer the state of a new resource that has been created by the client. That resource might be subject to a long running business process (eg a Sales Order). That Sales Order will change its state as it progresses through the business process.
GET is a way for a client to request the transfer of a server's representation of an existing resource. It should do a GET to synchronize it's understanding of the current state. Use of E-tags etc allow for caching and avoiding stale changes.
PUT/PATCH is a way for a client to transfer a change in the representation of a resource to the server. For example, changing the delivery address. Often though, these attributes should be resources in their own right (eg /order/id/delivery-instructions). There is nothing to stop an initial post of the Sales Order creating the subresources as part of the processing of the POST. If you use JSON API and/or JSON-LD etc, you can provide backwardly compatible extensions in a response that older clients will ignore and newer clients can use.
DELETE is a way for the client to say that as far as it is concerned, the resource no longer exists. In the Sales Order example, it could represent the cancellation of the order, but might be rejected by the server (eg if it has already been shipped), or it might trigger something else (eg a refund).
> gRPC does away with the verbs entirely
gRPC forces the protocol to be "verb first" and focus on defining the behavior of those verbs. For each one, it has to clarify the idempotency, the state of the things being changed, how to find out about those changes, the different process errors that can occur, etc etc.
The trouble with gRPC is that it throws away everything that was learned in the "SOAP wars" of the 2005-10 period, where "enterprise suppliers" were desperate to keep their moats by defining ever more complex protocols on top of RPC to cover up the cracks and problems. An example, WS-ADDRESS, a standard for naming things over an RPC pipe that replicates the entire URL definition, but over a layer of RPC that was being tunnelled through port 80. WS-SECURITY, which did what TLS and HTTP Authorization does, but again, over layers of RPC and XML over HTTP over SSL.
All of that crap was unnecessary but was created because the idea of dealing with the nouns instead of the verbs is harder, because you have to think through the processes and changes in terms of state machines and events, instead of imperative processing where state is distributed and indeterminate.
> gRPC would let people focus on the actual problems at play
gRPC exposes the random distractions of one side's internal processing activities instead of focusing on how the two sides of a process co-ordinate and co-operate.
HTTP verbs. REST is a protocol-neutral architectural style (of which HTTP is an implementation), it doesn't have verbs.
> that is often super arbitrary. PUT vs POST vs PATCH...
They aren't arbitrary, they have well-defined semantic differences. It's true that “REST” APIs built over HTTP often play fast and loose with HTTP semantics, but that's not a feature of REST so much as people understanding neither REST not HTTP.
> HTTP response codes... so many numbers, so little meaning!
HTTP Status Codes have very well defined meanings.
> Response codes other than 200 and 500 are effectively never good enough by themselves, so then we come to the next part
201, 202, 204, 3xx, 4xx, and 5xx are usually fine alone, though sometimes it's nice to augment 4xx/5xx with additional info.
200, on the other hand, usually needs more info unless it's being used in a case where 201/204 would be more specific.
It is.
> so why are we stuck with 200, 201, 202, 204, 3xx, 4xx, 5xx which "are usually fine alone".
I reject the stuck-with description, which I did not make, but the reason we can catalog those as existing and having those features is because, in context, we're discussing REST-over-HTTP and adhering to the semantics of the underlying protocol without ad hoc extension or modification is part of the REST architectural style, with the purpose of minimizing API-specific out-of-band knowledge that must be transferred to use the API. And the definition of the semantics of those messages in HTTP undergirds the summary I provided.
If you want to avoid bikeshedding for REST APIs, adopt a standard like JSON API [1].
Adopt a specification standard like OpenAPI [2] and JSON Schema [3]. There is tooling to give you the client/server stubs like gRPC.
Implement using HTTP/2 with fallback to HTTP and you get compression and multiple channels per connection.
gRPC is a repeat of CORBA is a repeat of ONC-RPC is a repeat of... there's common reasons why RPC as a concept is brittle and tightly couples implementations of clients and servers.
[1] https://jsonapi.org/ [2] https://swagger.io/specification/ [3] https://json-schema.org/
This is like saying all programs should be written in C, because otherwise programmers forget about how memory allocation works and the cost involved.
Any good REST client implementation abstracts away the remoteness too, apart from occasionally returning a network error the caller. I’m definitely not sitting there twiddling bits to call a REST API.
> It requires both server and client to agree on the definition.
This is true of literally every API. If the client and the server disagree on a REST API call, nothing good is going to happen. Period.
gRPC is designed to allow evolution of APIs where clients and servers have different versions of the IDL. It’s no more brittle than a JSON API, and arguably it’s actually less brittle because of how the approach it takes.
> It requires a different naming service from the standard internet naming service (DNS) which is brittle across network boundaries.
That is unequivocally false.
It doesn’t use a special naming service to connect servers and clients, unless you specifically choose to override the default behavior, which you could also do with JSON API if you wanted to make it really brittle as well.
Instead just use DNS, which is the default for both.
It absolutely doesn’t require a special naming service, as you claim.
gRPC is built on the HTTP/2 standard. Based on the rest of your comment, you clearly also didn’t know this.
> gRPC is a repeat of CORBA is a repeat of ONC-RPC is a repeat of... there's common reasons why RPC as a concept is brittle and tightly couples implementations of clients and servers.
Your information so far can be trivially disproven, so... apologies if I’m not going to take advice from you on this subject right now.
I’m glad JSON API works for you.
EDIT: I see you repeated a lot of this misinformation in yet another comment. I get it —- the very idea of RPC is offensive to you. But you should at least research the technology you’re ranting about. Your information about gRPC is entirely, factually wrong.
Although investment in tooling had been significant in the beginning it has truly paid off its dividends now as we can develop in Golang (micro services, CLI), Javascript (SPA) and Python (end to end testing framework), and have a single definition for all our API endpoints and messages in the form of Protobufs. These protobufs automatically generate all client and server code and give us out-of-the-box backward and forward compatibility, increased performance due to binary format over the wire and more..
Our Architect which put together most of this infrastructure has written an entire series of blog posts about how we use gRPC in practice, detailing our decisions and tooling: https://stackpulse.com/blog/tech-blog/grpc-in-practice-intro...
https://stackpulse.com/blog/tech-blog/grpc-in-practice-direc...
https://stackpulse.com/blog/tech-blog/grpc-web-using-grpc-in...
"About 2 months ago I started working at StackPulse. When I joined there was not a single line of code written yet. We’ve had to decide on many different things. One of those things was choosing a “protocol” for communication both between our micro services and externally".
- You want to have inter-service RPC.
- You want not only unary calls, but also bidirectional streaming.
- You want a well-defined schema for your RPC data and methods.
- You want a cross-language solution that guarantees interoperability (no more JSON parsing differences! [1])
[1] - http://seriot.ch/parsing_json.phpand there are people who complain it's too simple, i.e no comments
Years ago I was porting an r5rs Scheme app from Guile to other Scheme systems. The entire standard is 50 pages of fairly readable basic English. You would not believe the amount of differences different interpreter/compilers have on their agreement as to what a symbol can be. Or under-specified cases such as integer->char (one system goes out of its way to be a dick about it and purposely not use ASCII, trading pragmatics for pedantry)
% echo '{"a": 5, "a": 42}' | jq
{
"a": 42
}
Pretty much what I expected and also what you would get if you saw two instances of the same optional non-repeated field in a protocol buffer message. What were you expecting or wanting?So while to you and I this behavior might be expected (although I'm still not sure that overriding previous fields is more obvious than ignoring repeated fields) - some library implements thought differently, and there isn't even an agreed on standard. Arguing about this isn't purely academic, either - there have been security vulnerabilities resulting from these differences [1].
[1] - https://justi.cz/security/2017/11/14/couchdb-rce-npm.html
There's multiple canonical wire encodings. XER is the "XML encoding rules" if you want something human readable. "BER" is the binary format, although it has some ambiguities so there's "DER", the Distinguished Encoding Rules, which resolves a lot of that by using essentially a subset of BER and specifying how you should behave in various corner cases. In practice, you want to write your messages as DER, but accept messages from other parties using the full BER.
It's an older standard, but it's used heavily in telecom. To pick an example, if you make a cell phone call, especially out in the sticks somewhere, there's probably going to be a media gateway controller that figures out how to route your call without decompressing and recompressing it a bunch of times, and it talks to the various devices routing your call over H.248, which is specified entirely in ASN.1.
There are plenty of commercial, proprietary ASN.1 tooling solutions out there. Presumably it's why ASN.1 has persisted as long as it has in industry. Even Fabrice Bellard sells a commercial solution: https://bellard.org/ffasn1/ When you have access to good tooling ASN.1 is arguably superior to the open source alternatives as there aren't as many broken corner cases that can cause interoperability problems.
We only have ourselves to blame. If I ever have time I want to write an ASN.1 spec parser using LPeg that can generate LPeg-based DER parsers. I already have a fairly comprehensive LPeg-based DER parser for PKIX messages, but generating that from an ASN.1 spec is a significant step up in conceptual complexity. While I've written more than my fair share of parsers before, I've never written a proper parser generator, so it's a steeper hill to climb for me even though I already have more ASN.1 experience than most.
This is especially rich when you're comparing protobuf to ASN.1 - which is probably mostly known for having dozens of competing, obscurely-named encoding formats to choose from. And for them being so complex to implement that it regularly causes bugs and security issues in software...
How do I code gen clients/servers for Java, Python, Golang, C++, Node, PHP, etc. How can I instrument distributed tracing for requests? How do I talk to these services from my web frontend (grpc web equivalent)? How do I talk to these from my embedded system (proto lite equivalent)?
Much better developer experience and performance writing HTTP services and code to call them.
Cons are * not being able to use Postman / firebug, nothing on the wire is human-readable * load balancer support is sketchy because of the use of HTTP trailers and full path HTTP/2. That's why AWS ALB supporting it is news. * The auth story isn't very clear. Do you use the out of band setup or add tokens in every single RPC?
I think it's actually quite well documented. [1]
You can have out-of-band authentication data per-connection ('per-channel') and per-RPC ('per-call'). SSL certificates can be used per-connection, while token-based authentication (eg. bearer tokens, or anything else that can fit in metadata) can be either.
Sure enough openapi can do all of this I guess but grpc definitions in Protobuf or Google artman are just way quicker to understand and work with. (At least for me)
So the spec already includes versioning?
You can rename fields (but keep the tag number and therefore wire format compatibility), add fields (which will be ignored by the other side), remove fields (as all are explicitly optional so every consumer explicitly checks for their presence anyway), ignore unset fields (as the wire encoding is to a certain-degree self-describing), etc.
I use this at my current job where our client is a hardware appliance that we are not at all allowed to update so, if we need to add new data for our backend to handle that the client downloads locally we can and we don't need to worry about pushing new client code to do it.
This is magic for anyone who has been using Retrofit or something similar and sees fields dropping as normal.
There is some tooling out there for development (https://github.com/fullstorydev/grpcurl and https://github.com/fullstorydev/grpcui are pretty nice) but it's still much less mature than the massive amount of mature tooling available for HTTP-based services. And that is both an artifact of gRPCs relative youth compared to REST and also for some more fundamental reasons (binary wire format, mutual TLS based authentication, etc).
All that said, I've been working with gRPC over the past 6 months or so and overall the development experience is much nicer on net I think.
For in-browser use with gRPCweb, if you use test-proto-on-XHR, things continue to work as with REST/JSON.
For inter-server debugging, you usually defer to opentracing or similar, and capture request data there.
But from my experience you use the code generator and trust the deserializer and serializer since they are unit tested. So you can just unit test your methods and don’t have to look at the actual binary blob payload.
You trust that gRPC is battle tested and you can just test your code.
You would probably wrap the generated methods/objects/structs in your own domain model and unit test the mapping between them. Using the objects from gRPC throughout your code directly does work but sometimes is not what you want to work with.
So I rather would introduce another boundary to the transport. But that is personal preference (in case I want to get rid of gRPC and don’t want to touch my business logic)
1. It's standardized all the implementation for each language is roughly similar and has the same feature sets (middlewares, stubs, retry, hedging, timeouts, deadlines, etc).
2. High performance framework/webserver in "every" language. No more "should I use flask or the built in http server or gunicorn or waitress or..."
3. Tooling can be built around schemas as code. There's a great talk that I highly recommend about some of the magic you can do [0].
4. Protos are great for serialization and not just over a network! Need to store configs or data in a range of formats (json, prototxt, binary, yaml)?
5. Streaming. It's truely amazing and can dramatically reduce latency if you need to do a lot of collection-of-things or as-soon-as-x processing.
6. Lower resource usage. Encoding/decoding protos is faster then encoding and decoding json. At high throughput that begins to matter.
7. Linting & standards can be defined and enforced programatically [1]
8. Pressures people to document things. You comment your .c or .java code, why not comment your .proto?
[0] - https://youtu.be/j6ow-UemzBc?t=435
[1] - https://google.aip.dev/
RPC is more lightweight for persistent connections to stateful services. RPC makes broadcast easier than HTTP. Individual RPC requests have (much) less overhead than HTTP requests, which is very helpful when tight coupling is acceptable.
Trying to run, say, MMO gaming servers over HTTP is an exercise in always paying double for everything you want to do. (Also, trying to run a FPS gaming server over TCP instead of UDP is equally not the right choice!)
Seriously binary RPC has been around for ages.