(Speaking of LucasArts: peeking at KQ8's Wikipedia entry, I see Roberta made the astonishing claim that KQ8 sold twice as well as Grim Fandango: https://en.wikipedia.org/wiki/King%27s_Quest:_Mask_of_Eterni...)
(Speaking of LucasArts: peeking at KQ8's Wikipedia entry, I see Roberta made the astonishing claim that KQ8 sold twice as well as Grim Fandango: https://en.wikipedia.org/wiki/King%27s_Quest:_Mask_of_Eterni...)
I remember KQ6 being a big bit of pomp and circumstance with its production values etc, more promotion than you would see for a computer game at the time.
And then KQ7 happened. A victim of a bit of overhypeing and a LOT of WinG pain. Could never get it running on a pc our family owned, even proper pentiums.
If you love those kinds of games and are missing them, check out Freespace, which you can get cheap on GOG, and the Knossos launcher, which allows you to download mods like the open source re-implementation of the game engine which vastly improves things, and some fan made campaigns/overhauls including a great Wing Commander style one.
Alternatively, EA (the owners of Origin's intellectual property) recently released StarWars Squadrons, which has a short campaign that certainly scratches that old itch. However I don't know how I feel about the multiplayer.
Modern games have beautiful graphics but just don't recreate the feeling. Alternatively, perhaps, I am a different person and unable to enjoy the simple pleasure.
(Veteran pilot of Elite, TIE Fighter, X-Wing and Wing Commander here.)
There have been fan efforts to port them to newer engines, though all look janky IMO. Here's hoping for a proper remaster.
No idea why though.
The X-Wing series were definitely hands down the best arcade flight sims though.
I don't think we had a Star Wars variant but that would've been something.