Do We Live in a Simulation? Chances Are about 50–50
scientificamerican.com
scientificamerican.com
People just hear "Sim" and hey think of the "Sims" game. It's not like that. Our 'creator' (Sim programmer) likely didn't even know what any of the life forms would even look like on any specific habitable planet, nor how many planets would even form, etc. prior to 'running it'.
And it's even [dare I say] likely, that if we are in a simulated universe it may be the N-trillionth one, and the programmer just finally stumbled across the correct values for the fundamental Standard Model charges, masses, spins, that can result in a stable universe. We do know it's fine tuned, but we don't know if the tuning is purely Anthropic Principle or from many iterations.
First, probabilities application to a non-discrete systems is undefined bullshit.
Second, there is no way in principle to determine a simulation, the way there is no way to determine an actual wiring of a processor from the level of code, or even that there is a processor.
? Quantum mechanics strongly begs to differ—the wave function is continuous, but predictions are probabilistic.
(Edit: Technically, I don't agree with your "application of probabilities to non-discrete systems" statement, but I think we get the intended meaning here.)
That being said, I don’t think it is likely.
True, however in a multi-processor die software can use information about heat/voltage/p-/c-states to determine which core it's currently running on.
And before you ask - yes, this is used in practice for sophisticated workload distribution across cpu cores in fintech.
Unless someone explicitly leaves a loophole - for debugging or other purposes. There is a nice scene in the recent movie Vivarium about this.
Even from a probability standpoint, it's not P(A) vs P(B), it's P(A and B) that we're in a simulation.
The amount of energy required to run a universe scale simulation is beyond our ability to even begin to calculate. It's an interesting and useful thought experiment, but a terrible argument. I suspect people like Musk popularize it because they want to highlight the real and terrifying risk that humanity will destroy itself.
As Occam stated: "Entities are not to be multiplied beyond necessity."
Wouldn’t the simulation only have to run whatever is being perceived? No need to simulate things that are completely unattended.
So very rapidly your simulation develops people, who develop algorithms and computers for which there are no physically possible (in the real universe) optimizations, so you’re computing for them 1:1. And they develop simulations of their own. And then their simulations develop simulations. And you’ve got to pay the energy cost for all that because some things can’t be faked; or you kill the simulation when it learns to develop its own simulation. And then... what would be the point?
There are some problems with “Okay, but then you just make things simpler,” where this would allow simulations to determine they were simulations. I don’t recall the details off the top of my head. (Its late and I’m typing this right before bed.)
So maybe there is infinite energy in the real world. Then why wouldn’t our universe look the same?
There are certainly kinds of simulations that are possible, but the most commonly discussed one is the ancestor simulation. And it just doesn’t physically work while also sticking to the point of running an ancestor simulation.
We do pared-down simulations of things all the time. I think the rest of the comment presumes that the only type of simulation we should conceive of is one that is an exact mapping of some external world, and that external world adheres the same laws that our "simulation" has.
Don't get me wrong - i'm not for or against the simulation argument, I just don't understand the argument that a simulation of "a" universe would consume all the energy of some "other unknown" universe. Nor do I think that the simulation would necessarily have to map 1:1 for us to be in a simulation.
Yes, you can simplify a great deal. You don’t need to simulate the moons of Jupiter before Galileo comes along. You can’t simplify an algorithm that is at its theoretically most efficient. That’s when you start running into the 1:1 problem.
My argument is that the only way to avoid the 1:1 problem is to craft the simulation in such a way that it’s not an ancestor simulation as defined in the papers.
What if the simulating universe simply had 5 spatial dimensions? Simulating our 3d+time universe embedded in that universe would be trivial.
The setup to the trilemma always felt like begging the question. That’s a really, really big if.
There are other, better arguments. Like, it appears that simulating our universe is computationally intractable because of the complexity of quantum mechanics. Instead it would make sense to simulate simpler worlds that don't have quantum mechanics, which of course would look completely different.
Another argument from quantum mechanics is that the outcome of most particle reactions is entirely probabilistic, i.e. relies on tons of randomness. It would be dumb to design a simulation based so thoroughly on randomness, because you cannot make conclusions based on the outcome of a single run. Instead, you'd do Monte Carlo simulations, i.e. billions up billions of runs, building a probability distribution, which would make it even more computationally intractable. That'd be completely stupid because you can't even trust your inferences without covering a sufficient amount of the probability space, and that's a problem entirely of your creation.
I am extremely skeptical of people who seriously believe that this insane reality is a simulation. They usually don't know much physics, nor computer science. A simulated world would look completely different just from the basic engineering perspective.
No, I do mean, i.e. and not e.g., because I think intelligence is equivalent to building a better model to make better predictions, including a better model of your own mind.
I still think the setup is such an enormous assumption as to beg the entire question.
Some beg to differ:
https://www.youtube.com/watch?v=wgSZA3NPpBs
2016 Asimov Memorial Debate: Is the Universe a Simulation?
Panelists:
David Chalmers Professor of philosophy, New York University
Zohreh Davoudi Theoretical physicist, Massachusetts Institute of Technology
James Gates Theoretical physicist, University of Maryland
Lisa Randall Theoretical physicist, Harvard University
Max Tegmark Cosmologist, Massachusetts Institute of Technology
https://writings.stephenwolfram.com/2020/04/finally-we-may-h...
This could explain why Gravity hasn't been unified with Standard Model. Could be that our simulation is just the standard model itself, and is the thing God created.
So if this is true the Simulation theory would still not answer the "Theological God" question unless our simulator knows the answer to where both of our common spacetime came from.
And every calculation involving particle trajectory involves PI. So what "nature" does instead of computing it is to create a function that represents it, and then solves the function later on 'on demand' with whatever accuracy there is, which is definitely finite.
If there are actually two possibilities and they are mutually exclusive one has exactly 100% chance of being true and the other has exactly 0%.
Knowing nothing doesn't let you just take the average.
Even if you picked one, you wouldn't have 50% probability of being right. You'd have 0% probability if you picked the wrong one.
Only if you picked one at random you'd have 50% probability of being right. You can see that the 50% comes from the process you used to pick the answer not from how the answer relates to reality.
Imagine you are tossing a coin to choose what you are going to believe in about whether we live in a simulation or not.
Before you toss a coin you have 50% of holding the correct belief. But after you tossed it you have either 100% probability that you hold correct belief or 0% depending on how coin toss aligned with reality.
But it's important to remember that the "I don't know therefore 50-50" describes your state of mind, not reality.
I think the only way to find an answer is to somewhat base it on faith not just pure science.
What if the future has already happened (at least some version of it) but the past has never existed like we know it? That’s why the simulation has been used.
If the “base” universe/Earth that we live in just appeared a few dozens years ago “as is” out of nowhere then the only way to make it “real” is to actually simulate the past.
Mandela effect and predictive programming are actually anomalies in favour of multiple iterations on the simulated past.
Now the question is who benefits from this and why? The technologies from the future (which are not distinguished from magic) and antagonist - Devil/Lucifer that is not interested that we see God as the creator or maybe even furthermore to undermine God’s role or maybe even trap him in this reality.
This actually also answers the question why we don’t have a proof that God exists because someone put real huge effort to disprove it i.e. here’s a given reality, now how we came here but without God?
Apparently all efforts on this failed otherwise we would never even heard about concept of God or simulation. And it also proves that we’re indeed in “base” reality.
And because God does exist in this reality the future is not predetermined despite whatever means antagonist is using to prove otherwise.
To put it a little more succinctly: What if the only barrier to determining reality from base reality, is that the software will not allow us to view and comprehend that barrier?
If we are a simulation, would not the goal be for us to become sentient? Wound the simulation even allow that?
Do we even understand the true concept of simulation as it pertains to base reality?
Why are we all Gnostics now, though?
Moot the arguments themselves for a second, and I’m interested in what their priors reveal about ourselves. The simulation hypotheses seem to assume that we’re likely to be in a situation like the nesting car battery universes from Rick and Morty, and it’s interesting to think a bit about what that valuation of ourselves says about how we see ourselves these days.
This is the topic of this entertaining talk by geohot (of iPhone and PlayStation jailbreak fame) : https://www.youtube.com/watch?v=ESXOAJRdcwQ
That's why this subject is not just theoretical/philosophical, but has potentially actionable ramifications with universe level consequences.
If not, what’s to prevent the simulated sentients from developing sufficient simulated technology to simulate their own sentient simulations? The rate of technological advance in the base reality would have to keep pace with the accumulated capacity demands of all nested simulated realities.
Compute is not infinite, and sentience is not static. The premise is unsupported
Because the smallest simulation of something incompressible is itself. Assuming the universe is incompressible, it's impossible to simulate the universe in the universe. The smallest computer to simulate the universe would be have the size and energy requirement of the entire universe itself.
There's no reason to think those computers don't exist.
We have no idea what constraints those machines would or wouldn't have, since we have no idea what physics they'd be operating under.
I'm only arguing against partial simulation within our own universe (eg. The Matrix). Any simulation that has a night sky and telescopes must simulate the full big bang and evolution of galaxies just for the people on Earth.
If it's the same, perhaps it's shown to us as a fraction of what's real.
However I think whether a simulation of only the perceivable universe is not possible, which means you can't reduce the required computation. See my reply to a sibling comment.
If the universe is incompressible then it's definitely impossible to simulate it within itself.
Perhaps the far universe we perceive and will perceive is not there anymore. It doesn't have to. What we perceive is its light (or electromagnetic/gravitational waves). Objects far away could have been garbage-collected millions of years ago. You don't need to compute them anymore.
If the simulation has a limited time to run, then you can create and delete objects while playing with the speed of light to carry whatever information to us.
Edit: millions of years ago is not needed. They could have garbage-collected the objects as soon as they complete the time for duration of the simulation. Whatever it is, I would save this information as a template for future simulations.
That's significantly larger than Earth, only to simulate Earth today, because tomorrow the entire universe would go dark.
Lightspeed gives structure to the computation of the universe but it doesn't reduce the load.
Saving templates doesn't reduce the load either, not in the sense I'm considering. It may practically mean that you don't have to run it again, but theoretically if you want to know how much computation got you to this point then you have to count the computation of the templates.
So if you had our whole universe at your disposal, and knowledge of all natural laws and processes, and knowledge of the starting conditions, and absolute power over matter and energy, you still cannot simulate our entire universe with anything less than just restarting it. If you wanted to simulated it specifically for some observers, you can free up resources using the lightspeed method but that's a computational debt you cannot pay if you wanted the simulation to continue.
> Lightspeed gives structure to the computation of the universe but it doesn't reduce the load.
The load would be saved because you don't need to keep computing interactions between object, because we don't get to see these object/interaction since the simulation has a limited time. You save this pre-render of the universe and you just need to calculate whatever is closer to us (and our simulated world).
You don't need to calculate all at once and you don't need to calculate since the big bang, since we will experience a very short period in the simulation. And I suppose most of it can be just faked.
Imagine a spherical universe with the Earth at the center. You can calculate the outer portion of the sphere, then garbage-collect, then the result is added to the calculation for an inner portion, then garbage-collect, an so on until you reach the center of the sphere.
Another thing is the time-constant. Why our time has to pass with the same speed as the time outside the simulation^? What we think it takes time to calculate it's now completely relative. If time is infinite in the real universe, then they have plenty of time to build our world so effectively that our entire existence is ran in a fraction of a second.
Other aspect is why our universe has to be of the same quality of the real universe. Perhaps we have a sloppy version that is easier to calculate (but it's still complex for us to understand).
Of course, I'm just drinking my coffee and playing I am a genius this evening: I'm not going to defend the above as in a real analysis.
Edit: ^changed calculation for simulation.
It's not a trivial assumption. I actually lean towards an incompressible universe, intuitively.
If the universe is incompressible, then you may only ignore parts of the data for a finite time. For example, arranging an illusion of the night sky might have taken no computation before astronomy, but as we record the positions of celestial bodies and understand the laws governing them, the computations have to be run retroactively since the big bang. Otherwise the simulation would be inconsistent.
So the question is what can you remove from the causal chain from the big bang to this moment? If you think some things are removable, you have to prove that something exists in the universe but does not touch any causal chain humans (or perceivers) may wish to investigate at any point in the future. If nothing is removable, then you cannot choose to not simulate any part of reality based on perception, because whatever you don't simulate may eventually need to be simulated.
This example is great. My main point is that due to the laws of their universe, they will never be able to simulate any area of it in a smaller area, because the Game of Life isn't compressible.
What evidence is there that physics is 'compressible' rather than simply 'uncertain'?
Belief that consciousness is somehow more fundamental than 'brain physiology' is essentially a kind of solipsism and is completely unfounded in facts or experiments.
If we're in a sim, it's Physics rules that are being "run" and the existence of brains is purely emergent.
Any entity technologically advanced enough to simulate our reality wouldn't be immoral enough to create something so morally horrible.
If we have non-zero chance to live in simulation, then running our own simulation will eventually have a chance for cascading simulation effect (each simulation runs one or more subsimulations). This puts ever growing strain on amount of power needed to run the whole system at the top level.
At the top layer it might mean that simulation might be slowed down - time resolution slow downed (un-perceivable to us in simulation) to level where simulation becomes unusable/no value running it.
At this point the simulation might be killed/rebooted.
So if we have non-zero chance to live in simulation, creating our simulation might mean we are dooming ourselves.
You may want to read some Stanislav Lem, about Trurl and Klapauzius. https://en.wikipedia.org/wiki/The_Cyberiad
It's just bits playing the "suffering" mode.
If you are assuming you are made of atoms and consciousness is emergent property that is not breaking any laws of physics, then.. well instead of giving up and deleting it, I'll just say you know exactly how the argument goes but if you feel simulated atoms don't cause suffering they way real ones do I'm unlikely to change your mind. I think that's 1=2 though.
https://www.vox.com/2014/4/23/5643418/this-guy-thinks-killin...
Hmm, crazy idea: What if the EmDrive[1] is powered by simulation error?