Top games from the JS13K 2020 competition
github.blog
github.blog
Gameplay falls a bit short, but in my opinion it's the technically most impressive entry this year.
Previous HN post on "Teach Yourself Demoscene in 14 Days"
This is by far the most technically impressive entry I've seen, definitely beats the winners, IMHO...
https://www.gamespot.com/articles/cod-modern-warfare-doesnt-...
I think the developers have admitted the problem, so hopefully things will improve.
Like in the latest Warzone game, the weird blur they do when you start driving around, to me that is un-watchable. It makes everything look like miniatures to me. But I suppose some people like it. While pubg is very very simple by comparison but I like it fine.
They however do use procedural textures when texturing objects (Check Substance Designer), but having to compile them during playtime would make load times unacceptably high. Maybe even hours.
This is one of the hopes for the new generation of consoles with fast random-access storage, that much of this duplication can be eliminated, see: https://twitter.com/laurakbuzz/status/1240312373719769089
Impressive JS OS in 13KB: https://github.com/KilledByAPixel/OS13k
Gotta plug https://www.dwitter.net - JS codegolfing in under 140 characters! Quite a few JS13k participants are active on Dwitter as well.
Feel free to join us in discord: https://discord.gg/emHe6cP
They'll leave the interesting "games as an art form" type idea to indie devs, and once some idea or concept has broken mainstream, they'll snatch it and tag it to a well known IP (see Battle Royale + Call of Duty) and call it a day
Really neat concept.