You know what I do at home "just for the hell of it"? I play with my kids.
I guess it matters whether those side projects are intrinsically motivated. If you’re just doing it because you’re expected to, I can see it leading to burn out as it’s essentially a side job. But if you’re doing it out of intrinsic interest, it’s more of a hobby that also builds your professional skills
So, you have kids, great! Spend time with them, enjoy your life. Presumably you're a software engineer so you're making more money than the vast majority of the world. Enjoy that, but do you feel entitled to go as far in your career as someone who dedicates more of their life to their career? Should those people be punished by being displaced by someone like you who presumably has less expertise due to spending less time on your career? I'm not trying to put words in your mouth, but I'm struggling to understand why our current system should change to cater to your lifestyle choices of having kids.
I am aware of hiring decisions between several candidates that hinged on their side projects (or lack thereof).
some workers like to spend time coding off-clock: that's fine.
some employers prefer those workers: that's fine too.
I'm not interested in being one of those workers, and quite happy to avoid those employers. I have no trouble finding workplaces that respect my time.
I think what we want to limit is employers pressuring people into side-projects as a form of unpaid overtime. Other than that, I'm not sure if I see the problem here - but I guess I'm a part of it too.
Can you see how this presumption could be problematic?
Edit: fixed grammar
If the general solution to career advancement is just to work more hours, we'll be a bunch of unhealthy, overworked burnouts.
Where's that expectation that you have to be best of the best coming from?
(Not to mention, the expectation to be seen and treated as the best of the best, without putting in the work.)
Sure you can put more hours into something to get better and improve your performance.
But why should you spent more hours on your free time? Some employers grant a free "afternoon" every-week for employees side projects. Guess what more side projects, less burnout...
Source: The company that support PostgreSQL for my workplace do that. Which we were doing the same.
People are going to have kids regardless. So, the question we're really asking is, should we structure things so that people have time to raise those kids that they are already going to have. I haven't reviewed the literature, but I'd guess kids who have their parents present in their life have better outcomes.
In my experience, the people who have kids generally have more experience because they built up the experience before getting the kids.
As a 20-something year old with no kids, I certainly do not feel any more entitled to "go far in my career" than anyone else, just because im dead inside and write code on the weekends after work. Anyone who thinks like this is an asshole who I don't want to work with.
Here's what I googled and read up on this weekend, how to repair rotted roof rafter tails because the garage needs work. I was looking at the repair manual of the broken elliptical to see if I can repair too. As for coding, I was building a daycare app before the pandemic put a lid to that and I shelved that for now. Since the pandemic, I have just written toy throw away sim codes to run simulation of whatever that came to my head, predicting the pandemic numbers, housing market, etc.
Point is, I can somehow find out a little time here and there to play on the computer, most people can.
You aren't necessarily a better developer (or person) for doing all of that than those who played videogame for all those hours.
The word developer itself means someone who builds. So it is natural to assume that someone who enjoys building stuff, even for fun, is a better developer also at work.
As any rule, this has exceptions and it's not universal, but it makes sense to think so. And since he's a manager, it perfectly makes sense for him to think so.
Spending many hours on doing software development does, in fact, make you better at software development than someone who, ceteris paribus, spent that same time playing video games. I feel that "not necessarily" is becoming the 21st century version of "but there's still a chance, right?"
Plus if you have been doing it for 10 years+ how much more are you going to improve really by coding more hours?
The field is so wide that you could be doing it for 100 years and still keep learning new things that would improve your work.
And for senior+ levels, where soft skills start to dominate, you still need to have already become competent at the hard things. Soft skills are means for making things happen, but you have to have a clue which things need to happen, and which don't.
It isn’t rocket science really, learn the fundamental well, keep practicing 40h a week for years and you will master the craft.
The difference between two masters of the craft won’t be the person who sit more hours on the chair in front of the computer.
Skill doesn't come from nowhere. It comes from practicing it and thinking about it and otherwise being mentally engaged with the field.
And yeah, I'm pretty sure that after 100 years of cooking, and learning how to cook, I'd be better than the person who put in only 20, just by sheer virtue of more internalized knowledge, more time to think, and more practice.
Each person brings an unique set of skills based on their experience (professional and life).
I have worked in lots of different industries from designing hardware chips with VHDL to multi datacenter kubernetes deployment with 100k of cores.
I never did side projects neither did I expect more time on the chair from a coworker... Still somehow I can build winning teams with all the different mixes and industries.
By that logic the oldest developers should be the best of all. But that is not true. Some are great, some are average and some are still bad even after a life time of practice.
Plural of anecdote is not data. The principle that "the more work you put into something, the better you get at it" works in general.
It is entirely reasonable to provide programming tasks or whiteboard interviews or whatever in lieu of going through someones personal project.
Using your own lifestyle and tastes as a benchmark is what riles people up. If side-projects are the measure of the man, then there is an expectation of how people should spend their free time.
I believe the polarization is coming from how this is expressed, specifically pegging side-projects as the determining factor. People can find joy in their work (programming in our case), but not necessarily want to do the same thing in their free time.
This is likely biased as it is coming from someone with no personal projects though :)
Of course, I could equally judge you based on my own life experiences. An engineering manager? Pfft, managers are overpaid babysitters who add no value. And I've supervised ADHD dabblers - on the side, while working primarily as an IC. Their flurries of little shiny projects sure do look impressive, especially in meetings and on resumes, but when it comes to building something genuinely new and difficult, and persisting to a high quality finish? MAN, they sure require a LOT of hand-holding.
There are plenty of people out there who are completely different from you and yet contribute as much or more than you do. Get over yourself and appreciate human diversity a bit more.
>>My typical work week is about 50-60hrs.
>>I'm not single, not young, now north of 40+. I'm just a doer.
You are at least 2 decades late to having kids. But that's ok, better late than never.
But I'd absolutely recommend partitioning some part of your 60 hour work week and late night Googling, and allocating it to exercise, sleep and relationship. Stuff like heart attacks, brain diseases and divorces tend to wipe out gains made over 30 years.
At the end, any amount of hyper productivity makes sense only if its beneficial and sticks to us in some way, like on the longer run.
I've been delaying learning ML for a while now, it doesn't seem to matter, basically delaying doing lots of things without payoff many of which will be irrelevant in 5 years. I can't say the same for exercise though.
And that's great and all, but it also ensures that the only thing you did that was noteworthy for prospective employers was whatever project you happened to be stuck with your current job.
If you happen to be privileged and work on architecting exciting cutting-edge projects that use any of the relevant or even popular technologies then you have nothing to worry about.
If, instead, you happen to be like the most of us and are working on maintaining legacy projects with technologies that you hate and are obsolete and became irrelevant to the eyes of prospective employers, or even worse you are stuck on doing boring stuff that tangentially have anything to do with development at all... Then how do you work on your marketable skills?
Do you honestly expect to be the best candidate to a job position when you're competing with people who spent years working on exciting and interesting cutting-edge technologies when all you have to show for is years of maintaining a legacy application that was mostly done except with the minor updates you were charged to do?
So yeah, please do enjoy spending all your free time playing with your kids. Some of us are compelled to, in the very least, brush up their skills outside of work because otherwise we might not have a shot at a job that allows us to play with the kids, or even get a job in the near future.
Your line of reasoning doesn't actually benefit you unless you can negotiate a higher wage because of your side projects. In most cases, it's a proxy for an employer getting away with not paying you for training - either your current employer or a prospective new employer.
Beyond that, you are not a machine. Stop arranging your life so that you’ll be the best programmer possible and go do things that are just fun and not connected with your career. It’s good for you, trust me. 40 hours a week is enough for work, go enjoy living.
But on the other hand, I do kind of agree with the parent that a coder who shows no evidence of ever having experimented with a new technology or scratched their own itch with code seems like someone with neither love for nor curiosity about their craft.
I'm a welder by trade. Occasionally I do a spot of welding at home, but the 38 to 60 hours a week I've spent twenty years doing has made me a vastly better metal fabricator than the few side projects I've done.
But I can rant endlessly to you about my other interests, some of which tie in nicely to a wider-perspective-of-life than just metal fabrication, and it's those other interests that have proven to set me apart from the pack and advanced my career way more.
Could you just ask a person what fun or interesting or challenging things they've worked on, whether in their paid line of work or as a side-project, and leave aside your value judgements about what they do outside of work.
Core point: stop thinking your experience generalises to the whole population.
Your basic hobbyist weld is like hello-world. As a side note, one sign of a bad engineer is one who underestimates difficulties in fields outside their expertise.
A lot of that is self-inflicted, though. How many javascript frameworks, all solving essentially the same problem, are there? It's just change for change's sake.
Whenever we're tempted to reach that conclusion, we should consider that there might be something going on that we don't understand. In the case of JS frameworks, I think developers really are still figuring out the best way to implement a dynamic UI that's both efficient and maintainable.
Like most professions you can become as skilled at it as you wish, depending on your willingness to work to get better. There are a lot of different types of welding, lots of different pieces of equipment to learn and master, and way more different materials to work with than most people realize.
Also, different situations present different challenges (like the fact that you have to be mindful of how your welds can warp the material).
I personally only know some the details second-hand (have professional welders in my family), but I know I'd want the guy with 20 years of experience over the one with 5, if I had something challenging I needed fixed.
Now imagine you're just starting and you want to get hired as a spot welder.
You don't work 38 to 60 hours a week welding, though. You do something else for a living. But you want to move onto welding.
In that case, besides spending their personal time doing side projects, how do you expect someone to work on their skills?
What exactly do you personally interpret as the post, and thus perceive it was moved in any way? Have you been paying attention to the discussion?
A percentage of the software industry has a bias against programmers who don't code in their spare time because it's extremely difficult to evaluate technical talent. We lean on quality filters like number of hours spent on side projects that have sparse evidence to support their efficacy. While I'm skeptical that a general set of metrics exist we can use to perfectly evaluate technical skill across the industry, we can certainly do better.
Is it actually harder to evaluate a programmer's talent compared to, say, a lawyer or a doctor's talent?
These days many software developers have never delivered software by themselves, so when they say they were “part of a team that developed X” we can’t know if they really did a significant part of X, or if they were just along for the ride.
In these scenarios they are going to get lot of candidates who will do far more fuzzing on their CVs
So you find out you have a semi-treatable carcinoma, how do you pick the right doctor? AM radio ads? Billboards about proton therapy? Internet search? Hearsay? Whoever your insurance company picks?
At least I know how to evaluate a programmer for life and death work, like avionics. That's just verifiably coding to a specification. Challenging, but relatively easy compared to cancer.
An institution that's hiring fresh lawyers or fresh doctors can piggyback on the extensive, rigorous and difficult evaluation (which costs a lot of time and effort both for the candidate and the evaluator) during the bar qualification, medical licensing examination, etc. For example, if a potential doctor is a board certified proctologist(colorectal surgeon), then you can just assume that they will be able to do proctology to a high standard, you don't need to (and likely even can't) verify that aspect of the candidate. (Though employment of doctors itself is quite different from how hiring normal employees work, they're often more like independent contractors or running their own practices)
If an institution is hiring a fresh software developer, then a CS diploma does not even reliably guarantee that they know the basics of software engineering (e.g. see yesterday's discussion in HN https://news.ycombinator.com/item?id=24740765 ) - so you have to do all the evaluation yourself, and neither you nor the candidate would be willing to spend as much time and effort on that evaluation as a lawyer or doctor does, so it definitely is trickier to evaluate since you don't (can't) have enough information.
The professions that were mentioned in the grandparent were all things that can easily be tested in an testing process. I.e. _play_ the guitar. Cook a meal.
Testing a doctor or lawyer well in a limited time is difficult, just like a software engineer. The difference is that they aren't expected to do "side projects" to prove their worth.
They don't, but not because they don't want to - it's because it's irresponsible for them to. The occupation of a lawyer or a doctor professes some privileges but also creates legal liabilities. As a lawyer or a doctor, you're not going to risk losing your license over an advice or procedure given to someone for free, on a hobby project.
(Also, the work of lawyers and doctors isn't creative in the sense software is, but it's primarily a people-oriented service. Which means you need other people to do your primary type of work for/on. The kind of work lawyers/doctors usually do after hours is called research, or just learning. Meanwhile, in software development, I can do the exact same type of work for myself that I do at my job, and end up with a digital product I can enjoy using.)
Just because some do doesn't mean most do, at least in any significant manner. Just because some don't doesn't mean that they are letting their life outside of work go idle. People are allowed to have other interests (e.g. hobbies) and other responsibilities (e.g family). That doesn't mean that they are suspect or not good. It may mean other things, like they are a better rounded individual.
I hate this attitude that there's something wrong with that. It's perfectly possible to be a good engineer doing only 40 hrs a week.
Frankly this whole attitude is a big part of why we have a diversity problem, because only a small minority (over represented here on HN) want to spend all their time building software and this attitude puts a lot of people who weren't teenage coding geeks off joining the industry. It's actively harming the industry and I wish it would go away. If you individually enjoy coding for fun above anything else by all means go for it and enjoy your life, but stop trying to force that on the rest of us. There's more to life that just building software!
That's great, someone is a better rounded individual. That's nice.
But if that well-rounded individual applies for a React position but has zero React experience, let alone any React project in their portfolio or CV, then that well rounded individual will be quickly brushed aside on the first round of the application process.
But at least he's well-rounded.
If you expect some lawyers to work professionally pro bono, why is it going too far to write tests for your side project?
Musician does not spend 8 hours a day playing music at work and then plays at home in addition to it. Playing music at home is not addition to full time work.
Same with mathematician, actually. I know, because I have them in my family. They do math for work, whether at work or at home. And they do have non-math hobbies.
Writer is not writing 8-5 in work just to come home for hobby writing. Writer either writes for job or has non-writing job.
> A chef might have an idea for a meal and experiment at home.
100% not. Chefs work long hours and when they come home, they want partner to cook.
I am ecstatic that I get to pour my craft into paid work. I have written my best code in the context of employment. Over the years, of course I have had side projects. But in the last two years I have worked on nothing but paid projects that have all let me grow and explore as a developer.
Musicians are not a great analogue because they aren't getting paid to music for 8+ hours a day already. Of course they have to practice at home. But I get plenty of practice coding while I am getting paid, I don't always need a side project.
The point of side-projects is that some of us don't get any practice at all coding relevant stuff while working on their 9-to-5 job.
Those who are mindful about their career do understand the risks of getting stuck doing irrelevant tasks, thus they feel compelled to work on their skillset and put together a nice portfolio during the process so that we have something to show to prospective employers.
That's not the assertion at all.
The general assertion is that those without side projects either might not have a way to showcase their skills or might not have a way to work on skills they don't use as part of their 9-to-5 job.
The specific assertion regarding recruiters is that without any side-project that showcases your skills with specific technologies then recruiters have no objective way to evaluate your skills. Thus if they have other candidates that demonstrate their skills and they have to pick between them and you, you will be left out because you have nothing to show for.
This is a tough argument to have constructively because it's really going to depend on our own experiences at our jobs and in recruiting. But lets just say that I would have to work full-time on a side project for it to outshine my industry experience, which makes sense, because I worked full time in order to get that experience.
I guess that's why this is a pain point for me. I see around me extremely skilled developers putting in real work solving real problems from 9-5, but according to the grandparent comment, their skills are suspect because they haven't spent their afternoons writing dead end projects for fun.
I would hire any of them in a heartbeat over the guy with the New Tech laden github.
It really isn't. I can tell you that personally I've already been contacted and hired a couple of times exclusively due to a side project I have.
> But lets just say that I would have to work full-time on a side project
You don't. You only need to have something to show for. You are the only one whose input matters and you are free to choose whatever you feel is best for you in terms of learning experience and portfolio. No one cares if you work on it for 14 hours a day or 15 minutes each month. What recruiters do care about is that you have something substantial to show for when they ask you if you have any experience in X.
> (..) but according to the grandparent comment, their skills are suspect because they haven't spent their afternoons writing dead end projects for fun.
Those skills are obviously suspect if they claim prowesses that they have no way to corroborate.
What? Do you believe people don't lie in job applications? Do you believe no one ever said in job interviews that they were very skilled at X although they never in their life had any contact with it?
Why would someone have no way to corroborate their industry experience? I can show you thousands of lines of code I wrote on the job. Even with an NDA there are ways to show your achievements.
Anyway, I am not saying side projects don't get peoppe jobs, that was never my argument. My argument is that talented developers don't always have side projects all the time. Some of them are already highly skilled and work in challenging enough environments that they continue to learn anyway. The grandparents argument was that anyone without side projects is suspect, that is demonstrably false.
In that case, I'd say "No I categorically do not do side projects because I do not want FAANG X to own them" is a perfectly reasonable answer.
If you somehow manage to avoid signing that clause, then suddenly your side projects become potential competition for your employer, so they might get you into awkward discussions with your manager, especially so if your side project turns out useful or valuable. So having your own side project might require a level of people skills that programmers highly dedicated to their craft will likely not have.
I know people who dread "their" side projects because it just feels like additional unpaid work to them. I also know people who keep their side projects a secret from their employer.
If you select for people with corporate side projects, you're likely selecting for future employees with bad people skills.
The only (sous) chef I know hates cooking outside of work.
I do a lot of reading at home. Some tech, some non tech. However not a lot of side project work at home. Baby, wife and dog come first when I’m home.
Second category who work on large custom build applications, likely enjoy good software craftsmanship. They got chance to be part of challenging projects. They think of getting even better jobs or just plan to write some personal projects which may even be useful at work.
Now when it comes to hiring I do not know if hiring folks / HR really identify these 2 categories. To me it seems every application is evaluated as software developer without analyzing context on what kind of work is done at what kind of companies.
I started working fulltime as a coder maybe 3 years ago. Before that I coded a lot on my free time, but since I started doing it fulltime at work, I did less on my spare time, and now it's basically no coding at all on my spare time.
I can understand that an employer wants someone who practices their work-related skills on their free time, but is it really that important?
If you want productive employees, isn't it even more important that they eat healthy, exercise and sleep well?
Just counting amount of hours/week spent on coding sounds like quantity over quality to me...