Show HN: Fun with cell phone webcam and WebGL shaders
acidicworks.github.io
acidicworks.github.io
I wanted to see if I could write shaders that do real-time filtering of a webcam for iOS and Android. Should work on any mobile device or computer. Just avoid Internet Explorer and Chrome on iPhones. I'd love to know what you think!
When I say crash, I mean I agree that the page can access the phone camera, then the page freezes, then next thing I know the screen is black folllwed by the phone booting up.
The phone is on Android 10, fully patched, and very stable otherwise.
https://www.shadertoy.com/results?query=webcam
It's running fine on my MacBook Pro with Chrome.
Might be the adblocker so it works better than I thought.
If you can get these working as Unity post processing shaders I'd pay for it .