Echo open source game engine
github.com
github.com
The goals of this project seem very similar to those of Godot.
Diversity in open source is great, but only when projects bring new innovations to the table. I'm hoping for Godot to become the Blender of game development, and I'm not sure this project will help that.
Technically, what they've achieved here is fantastic, but I wonder if all the work was worth it just to replicate Godot's core features? Am I missing something here? What sets this engine apart?
Superficially Echo looks a lot like Godot, and is ahead in de graphics department (Godot does not support Vulkan yet). Also it uses Lua for scripting instead of its own language. Regarding documentation and community Godot is miles ahead, the Echo documentation is quite sparse.
Absolutely false. Anyone can at any time create any open source for their own reasons. They don't need your permission. Open Source is not about you - https://gist.github.com/richhickey/1563cddea1002958f96e7ba95...