Designing Up Banking
up.com.au
up.com.au
They've also launched a (read only) API which is exciting, as according to their (very nice and in depth) road map it will become more fully featured in future.
I've managed to bring a few friends to the platform which all have enjoyed it as well.
There's also some pretty good blog posts on the background technology, which are always fascinating to read.
I can't prove it, but I think they switched to React native for parts of the app to enable more code sharing, hence the jank interaction experience. I remember when it launched, you couldn't swipe to pull out the sidebar. You can open it via a swipe now, but you still can't close it by swiping.
I really like their philosophy around goals/expenses however, so if I ever switched, it would need to be to a competitor with similar features. Simple also has a really robust website with lots of historical data and charts available. Just the other day I was able to track down $300 I withdrew from an ATM to buy a PS4 back in 2015, even without tagging the transactions in the first place.
It seems after they moved to BBVA, some of the original development team left and features have slowed a lot. Hopefully as more of these specialized banks start catching up, they will start innovating again.
They nailed the fundamentals first, then moved on to the surprise and delight features. I believe that is fundamental for anyone doing UX/Design. I've seen way to many companies try to gamify or add silly features to improve the user experience, when in fact it ends up doing the opposite.
They pump out features fast and often. Their API is the first I've seen in Aus. Their app is really nice to use and extremely useable.
Possibly my favourite app!
Up Banking provides the user-facing front-end, which of course needs to be highly secure too, but the tech team at Up Banking is one of the best teams in Australia (it caused quite a bit of buzz in the AU developer community when the team was quietly coming together to start working on this a few years ago; As a fun fact, some of the initial dev team previously worked together building The Conversation [2], which is a huge platform and major content source here on HN).
So, they know what they're doing and they know who to bring in to ensure they've done everything right.
Those interested may want to check out this interview with the founder/CEO [3].
My interest: no personal stake or involvement, but am friends and former colleagues with a few of the team members (including the author of this post), and I know of several others by reputation.
[1] https://en.wikipedia.org/wiki/Bendigo_and_Adelaide_Bank
Edit: Up is actually at 1.6% when you activate the bonus rate by completing 5 card transactions in a month.
"Interest rate Up to 1.60% p.a. (base 0.10% p.a. and bonus 1.50% p.a - details below)" from https://up.com.au/pricing/
.1% does indeed sound pretty awful.
I don't mind about the easter eggs as long as they don't interfere in why I'm using the app, but overall it is 'well presented'.
> [We improved the Sign-up flow by] Removing anything extra like images, so you could move faster without distractions.
Revolut recently launched out of beta in Australia, and they have disposable cards and virtual cards, which was a huge selling point for me.
It's absurd that we had to essentially hand over the password of our bank account to random online sellers and let them pull the money out, instead of just sending them some money. It's an outdated model. With disposable cards we're one step closer to a sane system of online payments.
I also don't understand why Up/Bendigo decided to disincentivise putting all my money in my Up account. IIRC they lower interest rates on your savings if you have too much in the account? Strange.
Disposable cards just shifts the problem and still subsidises visa/mc.
Edit: Wait, this requires giving the seller my home address along with my bank details? Maybe I misunderstand. I shouldn't even have to give my name or my bank details (which can obviously be used to personally identify me) - I should be able to generate a unique code (which includes the bank's id) that I give to the seller - like with the disposable cards (except that requires my name too - and they can draw as much money as they want, which is obviously bad).
Disclosure: Up employee. Not financial advice, etc, etc.
Full disclosure: I do not have epilepsy and nor do I know anything about it so I don't know if this is really a problem or not
Give it a chance, I said to myself, and kept reading to see if there was more to it. It seems to be a show and tell by someone who has designed a banking app, telling us the merits they perceive in every design decision they've made.
This bank looks a little better than the shitty old bank I bank with, but I'm not going to change.
Why?
It's not that I don't hate my lazy, arrogant, selfish, sexist, boorish old bank.
It's that I don't want or need an opportunity to nurture a relationship through frequent interactions, or to be more engaged with my money, or to encourage better financial literacy, or to check my balance more regularly.
I am already confident and connected to my finances.
What I really want is fewer people trying to sell me things I don't need or care about. Are these people those people? After 10 minutes of reading I wasn't sure, so I decided it would be easier to do nothing.
They know full well they're not going to win over people who are already established with a major bank.
So their very deliberate strategy is to appeal to young people, who are perhaps just getting a bank account for the first time or at least are not yet deeply entwined with a bank, and then hoping to keep them for long enough that they become high-value customers over the next 10-20 years.
So if you're not a young person and/or if you already have an attachment to a bank, you're not really in their target audience.
(Edited last line for clarity.)
Every company/product has a target audience - i.e., a profile for the kind of person they're most trying to reach. By definition, it excludes a lot of people.
Here's an interview with the co-founder/CEO explaining exactly why their strategy is to target under-35s, and how most of their new customers are aged 16-24:
Here's a question they don't get into: do they store transactions on the cloud? If not, why not?
But why? Is this really of any benefit? To who?
This whole thing reads like a designer's daydream.
The human reward system is a real thing, and activating it can significantly improve the user's connection to the product, and increase their propensity to keep using it and to recommend it to others.
I know the author of this post - he worked for my startup 6-8 years ago. He's not a "daydreaming" designer; he thinks very deeply about both user needs/preferences and business outcomes.
It's the style of thinking that has long given Apple its design edge. Some dismiss it as frivolous, but that overlooks the real utility it provides.
Sure, not everyone responds to it; human cognition and emotion is diverse. But for the kind of user this product is aimed at, it works really well.
If I want to pay bunch of bills I prefer to do it on a big screen instead of my small phone screen.
They do plenty to evaluate that this stuff works; if it has an outcome other than what is intended, they change it.