The Android Explosion: How Google’s Freewheeling Ecosytem Threatens the iPhone
wired.com
wired.com
I feel exactly the same way about iOS vs Android.
Ultimately, Google is a search and advertising company. From our (disclaimer: I work for Google but have nothing to do with Android) perspective, I believe Android is a stellar success as the more people use the Internet, the more money we make. Android has successfully (IMHO) commoditized the smartphone OS, which is good for everyone who isn't a mobile OS maker.
Apple is a consumer hardware company and a stunningly successful one at that. Android is a means to an end for Google just as iOS is a means to an end for Apple.
So all these "analyses"/opinions basically miss the point because Apple and Google are playing two different games.
What's more, I find Apple coverage to be incredibly shortsighted. Like when the Xoom came out in January and the usual suspects went on about how much better it was than the iPad, missing two key points:
1. Consumers don't compare bullet lists of tech specs; and
2. Apple's successor (the iPad 2) was only 1-2 months out. Both competitors and commenters are constantly chasing Apple's last year's product, seemingly ignorant than Apple is a constantly moving goalpost.
Also, IMHO smartphones are largely irrelevant anyway. The real battleground is tablets and this is one area where Apple has a phenomenal lead. It's my contention that the digital content and app ecosystems are far more important for tablets than phones (since a greater percentage of even smartphone users spend a greater percentage of their time using "standard" functionality, being SMS messaging, phone calls and maps; I believe data on app purchases would back this up).
Android is certainly a stunning success and I believe huge credit goes to Andy Rubin and the executive team. It is second only to search in terms of Google's successes.
As a mobile dev, I'd like to believe this, because the tablet is a much more interesting dev target. But it still seems to me that smartphones are ubiquitous and increasingly indispensable whereas tablets are still mainly an appealing luxury.
This is so ridiculously wrong - and anyone who had to do j2me development for applications for all those silver clamshell phones that we all had before the iPhone knows it.
The carriers ALWAYS took a big cut of your application revenue. Wanted to sell a BREW app to Verizon customers? Verizon took a very healthy chunk of your little program's paltry purchase price. What was genuinely different (and refreshingly so) was the iPhone's software market - Apple told the phone companies to go to hell.
Does anyone really remember just how bad all of this was before the iPhone?
Its surprisingly hard to commission a physical product that looks anything like your designs, at least its seems that way to an outsider like me. It could be that actually getting the original iPhone mass produced, and having it still look good, was as substantial an achievement as the phone itself.