And Dota 2 is by far their biggest game.
And Dota 2 is by far their biggest game.
I'm old enough that I remember people saying this in 2014. Actual data on active users - https://steamcharts.com/app/570#All. This indicates that it's far from it's peak of 1.2M active players but 700k active is still respectable.
> Dota 2 is by far their biggest game.
Not by players. That would be CS:GO (https://steamcharts.com/app/730) with 900k active players.
It's interesting to see there seems to be some evolutionary pressures at play as a couple of new routines are being used, not just 'rotate on the spot', one or two shoot now (yes, I got shot by an XP farming zombie) and one does epicycles which makes them surprisingly hard to shoot.
Both of us created new account to so that noobie wouldn't be thrown into deep water right away. Note that me and my friend were 'baby sitting' - playing neutrally not trying to win vs lower rated opponents.
Out of 10 games 7 had hardcore smurfs in them. People in stack dominating their lanes. I don't see how anyone new and without any friends could possibly survived through such acid pool.
Imagine you are starting to play chess and 7/10 opponents are rated master and will crush you. And its kind of crush that you can't really learn from either.
I really don't see how dota can grow when there are so many alternatives.
Then in the harder ranks you can dial back those mechanics and make the game more skill based.
Just a little tip for Valve there. I'm sure they're reading.
Only after that should they be allowed multiplayer.
On a side note, the bots are not working since the latest patch.