But it seems like you have to trade power for accuracy; if you can hit a tiny window moving in three dimensions inside of a 3 body problem, then you don’t need to be able to manage as much delta V (increasing to leave, or decreasing to land). Smaller rockets, less need for ablative materials.
But if you miss, boy are you fucked.
One solution for this I’ve heard is you take enough fuel to get where you’re going with plenty to spare. If everything goes right, you offload your emergency supplies (reaction mass, fuel) and get a credit.
I’m not sure how much handwaving goes along with moving liquids and gasses in vacuum, at zero g... burst a line you need a lot of reaction mass to reorient yourself.
Maybe there’s an emergency venting design where all of the forces cancel out...