If you really insist, I can correct myself and you, too.
https://en.wikipedia.org/wiki/Dimension
"In physics and mathematics, the dimension of a mathematical space (or object) is informally defined as the minimum number of coordinates needed to specify any point within it."
Since we can define an order and enumerate all possible gameplays (not just states -- all possible gameplays) from 1 to however many possible games there are, the game is only 1D.
Which means you can describe any game from start to end with a single number.
Your assumptions about dimensionality are completely incorrect. Just because something can move in different directions doesn't mean these are different dimensions.
Think about idealized ant moving on idealized string. Well, you could say it is only 1D because you can describe its position by giving the distance from selected origin. Now, even if you crumple the string into a ball, the ant might be able to travel in different directions in 3D space, but the movement is still 1D movement on the string that can be described with a single number -- distance from origin.
With regards to chess, you can reduce the game the same way. Let's start from easy to more complicated:
1. You can reduce the board to 1D (line all fields one after another, preserving their names, but giving them order that will let you describe position of a piece with a single number).
2. You can reduce entire game state to 1D. Since there is finite possible game states, you just need a function that will map the board to an integer, so that you can refer to all possible board states with an integer that uniquely identifies it.
3. Just as with #2, you can do the same with an entire gameplay. In this case a single integer can describe not just board state but entire course of the game from start to finish. The game is now 1D.
In general, if the state space of the game is finite or countably infinite (https://en.wikipedia.org/wiki/Countable_set) the game IS 1D.