Single 4k screen @ 60Hz requires transfer rate of 3840x2160x3 bytes 60 times per second = ~1.5GB/s just to copy pixels without any logic applied.
Typical RAM module (DDR-266) in late 90s could only provide ~2.1GB/s, leaving almost no room to perform any compute on a single 4k screen, and simply insufficient to run two of them.
PC66 of early 90s could only do 0.5GB/s.
DDR3, commonly used now in integrated GPUs does 13GB/s.
What I am getting at, is that the task to just copy pixels to a screen became proportionally harder as RAM progressed forward (26x faster per module since 1990, 6.5x per module since 1999 vs 60x more work per screen since 1990 (256 colors), 10x per screen since 1999).
And that is just screen rendering. Same happened to source code, documents, images, everything.