And somehow there are hundred million people who love it.
And somehow there are hundred million people who love it.
Then there is a whole community of online servers which can run a variety of plugins that completely change the game, from a wide variety of minigames that may not involve any mining or crafting at all, to a game where you're resource-starved on a floating island, to a game where the resources available are totally different.
I rarely play it, but I can totally see why my son, nephew and all their friends are addicted.
The common game loops are "I want to build X, so I need to find area Y to defeat mob Z to get the resources", and "I need to mine resource X, so I need to get resource Y to build tool Z to be able to do so", as well as building resource farms and some rudimentary automation.
So there is enough structured activity to drive actual gameplay beyond just having a pile of virtual blocks to stack, but it contains an additional unrestricted sandbox mode as well.