Sadly the developers never had a real breaktrhrough and stopped working on new versions some time before the whole indie game craze (Minecraft, Terraria, Steam Greenlight, etc.) started.
If you want to have a look: http://clonk.de/?lng=en
Sadly the developers never had a real breaktrhrough and stopped working on new versions some time before the whole indie game craze (Minecraft, Terraria, Steam Greenlight, etc.) started.
If you want to have a look: http://clonk.de/?lng=en
Sadly I never got around to implementing more of it though.
Playing this game in local coop was probably the best way to use your family pc.
Am still impressed by how well the voxel based physics are performing (water flowing, earthquakes, sand) compared to modern 2d games, which often can't handle stuff like that even on multicore systems.
Always felt a little sad for this legendary shareware dev to have missed the era of the early indie-games boom on steam.
Yeah the physics were pretty interesting, although a tiny speck of concrete was super annoying :)
Have a look at the indie game King Arthur’s Gold. Played this a few years ago for 500 hours or so. Online, faster, more interesting gameplay. But might be addictive for a former Clonk player.
And somehow there are hundred million people who love it.
The common game loops are "I want to build X, so I need to find area Y to defeat mob Z to get the resources", and "I need to mine resource X, so I need to get resource Y to build tool Z to be able to do so", as well as building resource farms and some rudimentary automation.
So there is enough structured activity to drive actual gameplay beyond just having a pile of virtual blocks to stack, but it contains an additional unrestricted sandbox mode as well.
Then there is a whole community of online servers which can run a variety of plugins that completely change the game, from a wide variety of minigames that may not involve any mining or crafting at all, to a game where you're resource-starved on a floating island, to a game where the resources available are totally different.
I rarely play it, but I can totally see why my son, nephew and all their friends are addicted.