One of the earliest games (a Java applet) was somehow made to work in HTML5: https://dan-ball.jp/en/javagame/dust2/
This is the most feature-rich falling sand sandbox game with built-in Lua scripting: https://powdertoy.co.uk (their website appears to be down)
Although most of the cave flying games were from the dos era, probably the most famous one, wings, had a "new" version [1] made that runs on windows and linux.
Also, Liero/NiL might fit the bill, as the game involved extensive digging (more so than in eg. Worms): https://en.wikipedia.org/wiki/Liero
> Q: What does "every pixel is simulated" mean?
> A: Basically every pixel in Noita is made of some material. The different materials are simulated. E.g. Water will behave like a liquid, gasses will rise, sand will pile up, rigid bodies will rigid body... In addition to that we run simplified simulations of various chemical reactions, electricity, thermodynamics and so on.