Universal Paperclips
decisionproblem.com
decisionproblem.com
Speed runners have done it in 1:40:05, first runs can take 8 - 12 hours or more. A first run report, with advice but no spoilers https://fogknife.com/2017-10-11-i-played-universal-paperclip...
Some interviews with the designer, and previous postings: https://hn.algolia.com/?dateRange=all&page=0&prefix=true&que...
Other great idle/clicker/growth games include:
* Drowning in Problems: http://game.notch.net/drowning/#
* Derivative Clicker: https://gzgreg.github.io/DerivativeClicker/
* 2nd Derivative Clicker: https://jamuspsi.github.io/second/
Kittens: https://bloodrizer.ru/games/kittens/
I SPOKE TOO SOON
2019 https://news.ycombinator.com/item?id=19513089
2017 https://news.ycombinator.com/item?id=15474055
2017 https://news.ycombinator.com/item?id=15437697
2017 (a bit): https://news.ycombinator.com/item?id=15439569
A bit from 6 months ago: https://news.ycombinator.com/item?id=22394560
Before I knew it, I spent literally the entire day playing the game. I eventually got to the end after an entire day of playing.
Incredibly addictive.
Edit: Figured it out, just needed to force absorb moar
http://jhollands.co.uk/spaceplan/
(It's been released as a paid mobile app but you can play the original web version by clicking past the message)
I played this a few years ago and I think I "beat" it? I don't remember having any path forward after I did all the things (I won't spoil it here), but I maybe just felt like I went as far as I wanted to.
I guess I'll find out this week...
Then did it again on the computer out of curiosity if it'd be faster. Boy was it ever, finished in hours instead of days. But I also remembered to remember that the size of an exponent is most important almost always so I always just made everything focus on growth rates and it went... fast. Exponential growth is a harsh mistress, which I assume is the point of such a game ;-)
"Universal Paperclips achieved in 5 hours 25 minutes 8 seconds"
I did not have those extra 5+ hours to "waste"... but this has got to be one of the single most compelling activities I've ever done.
Seriously one of the simplest yet cleverest things I've seen in a long time.
What was the significance of the music?
And created a site with a number of deterministic games with a limited number of steps: https://qewasd.com/
What is the highest/lowest value that can be reached? Which scores can be reached and which cannot? It seems to be equivalent to the halting problem.
If anyone knows of a better solution than brute force, let me know!
spoiler alert
I took my time on Stage 1, and running in the browser it began to stutter a lot toward the end when lots of activity was going on at once (2B paperclips, price $400ea, 290K clips/sec, WireBuyer, AutoTourney, stock market, full quantum chips, etc). I assume it's due to garbage collection or some kind of Chrome constraints (but that's just a guess).
I'm pretty sure I had mine priced at about a nickel for the majority of it. Did you really get them up to $400?
It was annoying clicking the raise/lower price button that many times, as you can make this mistake without realizing the source of your problem (raising the price feels like the right thing to do). There should be a +/- 10 added at some point.
I had figured I could trigger the button somehow from the keyboard, but for whatever reason I never picked up that it was the Enter key that did it.
I'm sure I tried it. I think maybe it was because hitting enter doesn't trigger the button animation.
Awesome game. Thanks creator!
I swear time just evaporated into that game. Most compelling thing i've played in forever. Amazing.
https://universalpaperclips.gamepedia.com/Release_the_HypnoD...
Ran out of patience.
This game keeps going and going...
Edit:
Apparently it saves your state when you close the tab.
May have to go back another time and keep on going.
Maybe it has more in depth information available?
[1] https://universalpaperclips.gamepedia.com/Universal_Papercli...
With 30+ points you should be fine though.
If you are... it means you're missing a setting that will boost your next stage of exponential growth.
In your case... well since you need to explore more, that means either making your probes explore more, explore faster, or more probes to do that...
It's all in the probe design! :)
But now I have won the game. So that seems good.
EDIT: TURN ON COOKIES!!