> so I can use Windows tools like Unity (Editor just runs the best on Windows)
Wasn't Unity a Mac exclusive tool to start out? I know they have support for Windows at this point, and would understand if they've refocused on Windows since then.
Wasn't Unity a Mac exclusive tool to start out? I know they have support for Windows at this point, and would understand if they've refocused on Windows since then.
Also a lot of useful 3d content creation software is Windows only, or only supports CUDA acceleration, so implicitly rules out Mac from being a first class citizen (e.g. substance painter)
Obviously not every game is the same, or needs fancy tooling. But Windows feels like it just works for game dev.
I have to agree. I love me some *nix (excluding Mac/iOS, actually), but game dev is the one thing I played with that just felt easier on Windows.