I don't think F# needs toys, though. The language is so well put together you don't miss much IDE assist anyway, except to point to you where your code will have problems compiling.
No .NET Native, GUI designers, WCF/gRPC, EF designers, Blend, WinUI tooling, ASP.NET templates,... hinders adoption at corporate level.
Ironically, despite .NET core being an excellent runtime, it suffers stigma from being assumed to be too tied to Microsoft platforms. This means, depending on your angle, F# lacking specialized ties to the Windows specific tooling you mention need not be considered a disadvantage.