I'm not invested at all in this debate, but I do silently hope that Epic succeeds purely for the little guys who may benefit from that.
Epic has been trying to position their own game store as a competitor to Steam. One of the things they have been doing is spending money paying for games to be exclusive to their platform. This is seen as the ultimate evil by gamers who want all of their games in one place (on Steam).
They maintain the platform.
They promote the platform.
What's arbitrary about that?
And to respond to GP. This has nothing to do with "bootlicking". The same thing should apply regardless of the company.
Android existing doesn't invalidate this claim.
I can do whatever I want with my phone.
I don't require someone to tell me I'm not allowed to install or provide app X because someone somewhere doesn't like the idea of two consenting parties making an app transaction.
Apple literally doesn't have to write any software! All we're asking is for Apple to remove the software they've written that intentionally blocks any other software from working!
Android has a checkbox to install apps from any source. Hardly anyone even knows about its existence, but it means that we don't have to have a black market for phones with a given app installed (context: iPhones with Fortnite already installed were being sold for 2k+ per pop on eBay when the app was blocked).
They push their own services like Apple Music by having pre installed apps, free app store placement, not having to pay the 30% cut over other competitors like Spotify. In a low margin business that is live or die.
They force a browser like Firefox to not have its own engine as well.
Looks quite anti competitive to me.
The platform was built by every consumer, app devs, hardware vendors, and many others.
These players of the platform voluntarily cooperate with apple, and allow apple the oversized power, because the economic values of doing that is higher than other behaviors.
There isn't a moral high ground for apple, nor a particularly outsized contribution by apple considering their profit from the platform.
What you said is so superficial that it does not even refer to the right topic.
Or people might enjoy being able to use a device without having to worry about viruses and whatnot.. a problem plaguing Windows and slowly starting to affect many Android users as well. And while they might feel comfortable being able to avoid such viruses themselves, then they likely have friends and family that will suffer from it (you might think it’s easy not to install a different App Store, just like you might think it’s easy not to click on phishing links in your mailbox.. but it unfortunately isn’t easy for the average user).
Or people might worry about losing all sorts of privacy as a result of the Apple being forced to open up various parts of their system.
"Because you don't have switching costs if you want to shop at another retailer than Target, at any time."
But this should not be a surprise to an Apple customer. This is a 'feature' of Apple products.
Moreover, the app you want may not have existed when you bought your first iPhone and became locked into the platform. Or it may have been on the iOS app store at that time and was subsequently removed.
I’m not particularly invested in Fortnite, but if Apple removes one of my favorite apps I’m going to get really cranky at any friend that suggests that I should have planned ahead for what to do if the app dev and the phone maker got in fight years after I bought my phone.
Basically, you can still sell on Android, or, make your own phone/mobile operating system?
Shopping malls owned by supermarket companies do exactly that. A hypermarket in the centre, owned by the supermarket company itself, and hundreds of smaller stores around, operated by others in the same building.
And again—-going back to the Walmart/Target analogy, if you wanted to enter into a business deal with a third party in a Walmart, Walmart would demand a cut too.
No, that's not what I said. I said general computing device. For a lot of people nowadays, their phone or tablet is the only computing device they have. The argument here is that Apple is stopping two sides from engaging in a fully legal business transaction. Epic wants to sell you their game, you want to buy that game. The fact that it's running on a device manufactured by Apple is only tangential here - Apple should have the freedom to run their app store however they see fit, but Epic's argument is that they shouldn't be a gatekeeper to allowing and purchasing applications on their devices, because that stifles competition and innovation on the market(which the government is trying to protect). I think it's really well explained here[0]
It's as if Nescafe tried to forbid anyone from making capsules that work in their machines - their argument could be the same, we made the machine, our capsules guarantee correct operation and quality standard, therefore our machines shouldn't work with anything else. And yet....it would be illegal for them to do so, just like it is illegal for a car manufacturer to forbid you from using 3rd party replacement parts. They can void your warranty, sure, but they legally cannot forbid you from fitting 3rd party replacements. But it's about freedom of choice - if you want to buy original Mercedes parts, you can. If you only want to buy apps vetted and approved by apple - you can.
>> I buy iPhone specifically for the walled garden. I don’t want to have to worry about malware etc like I do on my PCs/MacBook.
Literally no one wants to take this away from you. If you want to only install apps from the App Store that have gone through apple's approval process - please continue to do so.
>>So PS4 must play XBox games? Printers must accept any ink cartridge? Apple Watch should allow any android app? What’s the distinction?
The distinction isn't that everything should be compatible with everything. Just that anyone should be allowed to make software for anything, which the platform holders are trying to forbid. Apple is just the first one - but I'd hope that eventually the same argument will be made against Microsoft and Sony and yes, you will be allowed to make a game for PS4/Xbox without having to explicitly ask those companies for approval. The example with the printer is an interesting one, because like I mentioned earlier - manufacturers cannot forbid you from neither making replacement cartridges for their printers, nor from you using them. The ability to do so for hardware has been enshrined in law for a long time. Why not for software?
If target was the only store in the world it should not be able to set itself whatever profit margin it wants..
This is not an argument as for what (if any) kind of control third parties should have over the App Store as retailer, it's an argument for why this current arrangement is exploitative, and not analogous to conventional retail platforms like Target.
[1] - https://9to5mac.com/2020/07/30/internal-emails-show-how-an-a...
The analogy to a company town is apt. When you embarked for a town, both AndroidLand and Appletown were the same distance away, but now that you have settled down the prospect of migrating outside is considerably more difficult.
As far as media that you bought, music that you bought on iTunes has been DRM free for almost a decade.
Even with movies, you can blame the lock in on the studios that don’t participate in “Movies Anywhere”. Any movie from the participating studios that you buy on Prime Video, Google Play, Vudu, or iTunes is automatically considered purchased on the other platforms.
Most of the money being spent on the App Store are from in app consumables.
And the example you gave of the Kindle still doesn’t make me question the App Store market: if kindle had a kiosk in a target to sell ebooks, I bet target would demand a cut too.
If what you’re after is data portability then solve for that. I’d rather have a law that covers all digital companies rather than devolve the App Store into some unregulated flee market.