> Another Discord engineer chiming in here. I worked on trying to fix these spikes on the Go service for a couple weeks. We did indeed try moving up the latest Go at the time (1.10) but this had no effect.
So I guess that means that there's a reasonable chance that they didn't see a fix on the horizon.
That being said, I have no idea if work to fix this issue was visible on Go's Github, so maybe the Discord engineers were unaware of said work or were unhappy with the pace of progress.
Kind of miffed at myself for missing that comment, since it directly addresses my question, but at least it's answered now.
[0]: https://old.reddit.com/r/programming/comments/eyuebc/why_dis...