Based on the positive responses here, I think I might be the only one who doesn't fancy decorations, whether it's sci-fi or in any form in user interface design - victorian ornamentation, steampunk brass, vaporware aesthetics, etc - they're all artistic endeavors - I think it's fun to explore these and even use them to achieve a particular objective, but I wonder how much of it influences serious designers whose responsibility is to produce functional, objective, straight forward UI that gets the job done. For example, SpaceX cockpit design and the amount of sci-fi influence with touchscreens vs. say F-15 Cockpit (
https://news.ycombinator.com/item?id=23702560) which I personally consider as the epitome of interface design. Not directly comparing them, but comparing the underlying philosophy and approach towards UI.
It's not to say that aesthetics itself is a problem, IMO when aesthetics emerge automatically from solving a problem (F-15 philosophy) is far more beautiful, appealing and pleasing, than aesthetics that is forced by the designer's personal taste and then trying to solve the UI problems within that framework (biting on SpaceX again).
Amazing work nevertheless in terms of its artistic appeal.