Social gold: the design of Farmville and other social games
slideshare.net
slideshare.net
If the Zynga games were stand-alone, their reach would be a tiny fraction of what they are. And it's not something that is tacked on as an afterthought - it's right there in the mechanic from the start.
Last year game designer Brian Meidell wrote an article about Farmville that covers similar ground, from a different perspective: http://meidell.dk/archives/2010/11/25/what-i-learned-from-fa...