Or you can just make everyone wrap their build tools in make.
Or you can just make everyone wrap their build tools in make.
Make is not a "wrapper" it's a "translucent layer on top of" since it doesn't hide the deps on the underlying tools.
When I do `docker build -t ... something` or `bazel build //something` I don't need to care if it's node, C++, Java, etc. I just need to know that it is a thing that I want to build. Make cannot deliver that to you as you need all of your system toolchains installed and you need to make sure your makefile works on every OS/system config.
For me, that's kinda the point. If (when!) the underlying layers break, I can open up the Makefile and see exactly what was called, without too much abstraction. It's not there to provide complex build options, it's to provide aliases to the commonly used commands in a platform agnostic way.
Most of my make commands are simply aliases for one or more commands, which are often something like `docker run --rm -it project_runner_image some_command`
There's some real problems with Makefiles in the form of tabs as the prefix, running everything as a shell, weird platform specific versions, etc - but I've yet to see anything else which is as small, as universally available, with such a low barrier to entry. Most of the other options I've seen so far (and I'll be the first to admit I haven't looked very hard) seemed to either be overly complex for simple dev setups, or bound to a particular language.
I agree that blaze is the better option, but all the benefits it provides comes with a greater up-front cost, where its not necessarily possible to drop-in on a project and run with. Also notable is that blaze is inspired by and is a replacement for make. So in a lot of ways, make is a poor mans blaze now.