RedBull Creation, hardware hacking contest
redbullusa.com
redbullusa.com
RedBull sponsors such a wide variety of activities, it's amazing. They hold tonnes of mainstream pop culture events, and then have events like these and other obscure sports/hobbies. Not only that, they do a very good job at executing these events as well. That said, is the market for RedBull that big? Sometimes I have trouble grasping how they do so much aside from their core business while being profitable. These events probably cost less to promote in total than I think, and I'm assuming RedBull does have a high markup, but am I missing something?
If spending $60,000 on a series of events gets two or three 'cool' people to promote the product, who in turn influence even just 1000 followers to become regular drinkers, then it's paid for itself.
I think in the US a (single) can of red bull at a gas station is around three bucks, so at a 30% cut a roughly can-a-day habit earns them at least $1000 a year. (Making some big simplifications about transport/retailers cuts).
Combine that with big mass of people who might buy a can or two a week (and thus might be easier to influence) and you can see why sponsoring cheap, high-influencer events like extreme sports and niche music/hobbies that trickle down is a pretty clever marketing strategy.
Pabst Blue Ribbon is a great example of this same strategy, they were a cheap redneck beer until they started sponsoring a string of low volume indie rock/fashion events in the big cities, and made sure that drinking it would be 'ironic', and now they're hugely popular with young people.
Details; http://www.i3detroit.com/taking-the-red-bull-by-the-horns-ac...
I'm sure whatever the online challenge is would be significantly different. I doubt RedBull would be sending puzzle boxes to all participants.