> Apple is providing the platform that enables Epic to distribute their game for FREE to a billion+ users. Why shouldn't they take a cut from the in-app purchase monetization?
Then they should charge the developer for install costs + profit, not charge for all transactions happening in the game that have nothing to do with Apple and impose no cost on them. That's retarded.
It's like a landlord taking 30% of sales from the local florist rather than just charging rent. Totally messed up.