An Apple laptop looks like a general purpose computing device. Do we want it not to be one, and become closer to a gaming console?
I think that merely looking at the guts and seeing which processor it has is kind of a red herring.
It does seem a bit tautological. A vendor can restrict access then simply argue this is not a general purpose computing device because look, you can't run the things we don't let you run.
General-purpose is when you can install whatever software will run in that architecture, unimpeded.
Tautological was in reference to the argument about whether or not we should be able to install things if an iPhone is a general purpose device.
If that status relies on what software lets us do, then the answer is always going to be no, because if they don't let us then we aren't allowed to.
I think if I were to answer this question now it would be based on the expectation of the end consumer to be expected to, or have the ability to program the device for general purpose tasks.
Things like game consoles, phones, smart appliances, etc. all start to blur that line but I think it comes down to the consumer's expectations.
>What its marketed as and who it is aimed at.
I am not sure I can make my position any clearer than that. It's not an item in a spec sheet. It's what you're claiming to be selling.
Although interestingly, the Japanese console makers have continually tried to push the computer/development angle.
When the NES was released in Japan before the US, it was branded the "Family Computer" and you could get a keyboard and a version of BASIC https://en.wikipedia.org/wiki/Family_BASIC
Sony has had multiple attempts, with a consumer homebrew dev kit for the PS1 (https://en.wikipedia.org/wiki/Net_Yaroze ), and Linux for the PS2 ( https://en.wikipedia.org/wiki/Linux_for_PlayStation_2 ) and later PS3.
Of course Sony also had OtherOS on PS3. It's a bit sad it ended the way that it did.