We call them preemptive with or without forced preemption -- in line, I think, with the definitions on Wikipedia -- but whatever you choose call them, the concurrency programming style is the same as that with threads today or Go's goroutines, and is different from the style of C#/JS's async/await, Kotlin's coroutines, or more explicit async code, all of which result in user code relying on knowing where yield points (possibly) are (i.e. "critical section" by default). BTW, even with OS threads, when you run transaction-handling code, as opposed to long-running computation, time-sharing preemption is the exception rather than the rule.