I'm one of the project devs. Feel free to AMA :)
I'm one of the project devs. Feel free to AMA :)
To sum up what's different about MicroBlocks:
* It is blocks based.
* It is live. That means you can change scripts in real time while they're running. You can see the result of running any block in real time. You don't have to wait for any compilation/upload cycles.
* It is autonomous. You can disconnect the board at any point, and the program will keep running in it.
* It is parallel. You can run multiple tasks at the same time.
* It is portable. It runs in several boards thanks to our VM approach.
There was no language that did all these, so we made our own :)
I somehow totally missed the live aspect. That's super exciting (and impressive). And parallel!?!? A WYSIWYG parallel code editor for microcontrollers? How is that not the headline?
I'm glad I asked! This is quite interesting to me now. Thanks for your reply!
We've been basically focused on finalizing the last details before launching beta, but reworking the website is on our list of urgent tasks, possibly even before the launch, who knows!
Fructure is an example which looked promising! https://www.youtube.com/watch?v=CnbVCNIh1NA
Jens Mönig implemented keyboard input for both GP and Snap!, so the same hotkeys will work on both. Since we're using GP for the MicroBlocks GUI, the same will also work on MicroBlocks.
Regarding Teensy boards, it would have to be version >3.0, because MicroBlocks uses 32 bit instructions and needs at least 16kb of RAM. The Teensy 3.0 just about meets the requirements, and 3.1 exceeds them comfortably.
We don't yet support any M4 MCUs, but we do support a couple of M0s, so I think porting the VM to the Teensy should be fairly easy. I don't currently have one, but I see they're cheap, so I'm going to order one and try to find some time to work on the port :)
If you'd like to, we can continue the discussion over email at interest (at) microblocks (dot) fun.