I thought I knew what rotation matrices were until I read this article. Now I am confused. I used to think I needed a 3x3 matrix to rotate a point (with x,y,z coordinates) in 3 D space. But the article refers to Rx,Ry and Rz EACH of which are a 3x3 matrix.Why are there 3 matrices? To move an x coordinate to a new coordinate system, I only need to displace it among the the existing three axes. So each coordinate only needs a 3x1 vector to displace it . That a makes a single 3x3 matrix.