In comparison, a game that grossed $100k, which I have to pay self-employment taxes on, and perhaps app store fees out of that too, sounds awfully mediocre, at best.
He has a point. But as an entrepreneur, I'll probably go through all of this again and again and again. Can't help myself.
A revenue of 100.000 spread over 2 years wouldn’t be enough to support me and my family. Living in a Western Europe country. I’d prefer freelancing (or a job) for income in that scenario, over making ends meet with a software product and battling off copycats and whatnot. It should grow month over month and if it stalls for a year+ at low revenue, that’s most likely bad and I’d kill it, considering it a mediocre success! Hope that makes sense :)
If they are really senior & in a US tech hubs total comp from a FAANG could be almost 10x that.