And people who play Grand Theft Auto inevitably go out and run over hookers with their car or seek out videos where such things happen in real life. Oh wait...
So it's nothing at all like playing GTA.
Sure. If you take a sample of people with absolutely no interest and a sample with people who do have interest you would find the sample with interest would be more likely to attack someone.
Does the consumption of CP drive the desire or does the desire lead to the consumption and subsequent unwanted behavior in some people? Is punishing people for their desires and driving them underground really helpful? All to sate our sense of disgust? Is this even compatible with due process?
Ideally, you would advance technology such as to make artificial alternatives indistinguishable from reality and produce robots. Or whatever it takes. Disgusting? Sure. But, it is better than the alternative and it preserves the high standards we set for our liberal democracy.
You keep out of other people's business and they keep out of yours. No one tells you how to live your life, so long as you don't bother them.
I've also seen studies trying to show the opposite, or trying to show that there is no causation either way, so I don't think there is anything resembling a consensus on this issue at all.
It probably is at least somewhat. Violent video games have also been shown to increase feelings of aggression in lab settings and in some cases even foster sexist attitudes. I mentioned this to you in another comment, but Gary Young's The Gamer's Dilemma book is a very good book-length treatment on the issue of virtual violence vs "virtual pedophilia".
Forgive me if I'm interpreting this incorrectly, but are you really saying that you'd vote for a law (which, usually means prison time) for people who 'exploit' non-real children? You need to go into more detail as to your definition of exploitation, or clarify what you mean by 'real or otherwise'.
Not in the US it isn't.