In Antiquity and the Middle Ages, there was something of an incongruence between literary and visual depictions of labyrinths ("The Idea of the Labyrinth" touches on this).
In literary sources, the labyrinths were often "multicursal", like mazes. One can choose a wrong turn and get lost. The labyrinth at Crete is described like that. But graphical depictions are almost invariably "unicursal" for some reason.
From Wikipedia: https://en.wikipedia.org/wiki/Labyrinth
"Although early Cretan coins occasionally exhibit branching (multicursal) patterns,[2] the single-path (unicursal) seven-course "Classical" design without branching or dead ends became associated with the Labyrinth on coins as early as 430 BC,[3] and similar non-branching patterns became widely used as visual representations of the Labyrinth – even though both logic and literary descriptions make it clear that the Minotaur was trapped in a complex branching maze."
If the cretan Labyrinth didn't have branching paths, why would Theseus need a ball of thread to retrace his steps? https://en.wikipedia.org/wiki/Ariadne#Minos_and_Theseus