I think that all other things considered equal, a microservices architecture has more moving parts and is more complex to learn than a monolith. The same applies for Kubernetes, it's one extra layer of abstraction and moving parts that you need to understand and keep into account when developing or making changes to an existing system.
I am not saying that microservices is a problem for Slack (at their scale it can make sense), but I am expressing my overall concern about smaller companies going down the same route when their scale or the problem being solved doesn't justify it and they end up having to deal with the (self-inflicted) problems of a massively distributed system with no major upside as well as my personal opinion of why I feel uneasy working on systems where I don't have a full overview of how it works and its potential failure modes.
When it comes to the benefits of microservices I am not sure whether those are all worthwhile considering the overhead and extra complexity of development on a microservices architecture.
In a monolithic application, most data and functions you might need are just a function call away and you typically have one or a handful of databases to interact with, often abstracted away by an ORM. In a microservices architecture, you suddenly need to worry about serialization, authentication and communication between services (and its failure modes, etc) and might require coordinated changes across several services, each of which might use a different language/framework and deployment process.
In terms of getting started, it has always been easier for me to work on a monolith where the codebase makes up for bad/no documentation because my IDE can resolve the majority of the symbols and allows me to see where the data I need lives and where it's being used. In a microservices architecture all of that goes out the window and you need to do a lot more manual "discovery" work searching through the documentation (if there is documentation, which is not a given) and manually figuring out the RPC calls because IDEs typically can't resolve cross-service communications.
Running a monolithic application locally is a lot easier than a microservices architecture. For the former you can typically get away with just a database and cache server all running natively. The latter pretty much imposes a container-based stack where you are now running 10 databases, caches, reverse proxies and everything involved around service discovery, which adds yet another layer of abstraction and makes you spend more time on this useless plumbing than actually getting work done and delivering business value.