1:60 scale Boeing 777 made from manila folders
lucaiaconistewart.com
lucaiaconistewart.com
Can't find one without Portuguese subtitles, so hope that's OK
Except there’s not. Where is the Notre Dame of our time? The Mozart (who was well recognized in his time)? Who can be compared in our time to the sheer talent of Michelangelo? Who still produces ballets like Swan Lake?
Yes, we have beautiful art in our time, but you have to be blind to not see the difference in the sheer majesty and scale of pre modern Western art. It’s exponentially better.
Are The Beatles not as significant as Mozart?
While there may be differences in skill of the composers and musicians, that is largely irrelevant. Art only is if it is appreciated. Complexity and skill without any appreciable quality is busywork. However, appreciation of the masses comes with hitting the average taste.
Video games come to mind. There are some indie games that are, quite frankly, beautiful works of art. Outer Wilds comes to mind, as does Celeste.
Any of the top 100 movies on imdb can stand its own as far as capturing the imagination and delivering enjoyment as any of the great symphonies of old.
Modern art is different, but it is not inferior. I would argue today’s art vastly exceeds any period in history in scale and imagination. And beauty, well, that’s a personal matter.
Would you argue traditional japanese sword forging produced superior weapons to today’s because nobody makes swords that way anymore?
Seriously? Or are you being deliberately provocative? As I understand it the Burj is considered pretty vulgar.
You mention Mozart but neglect J.S. Bach, who was all but forgotten before being later revived; much of his catalog was lost. Michelangelo produced validating propaganda for the upstart and brutal Medici family. Much classical art (painting, sculpture, music) was similarly created for religious or state sponsors.
Ballet and opera were the most complex performative works of their time. You'd probably want to look to musicals for modern equivalents, combining drama, music, singing, and dance.
Signature buildings are harder to name, but then, they also often take centuries to earn their reputations, and are often dismissed or unappreciated for long periods. The Notre Dame cathedral only started becoming a classic in the 19th century, nearly 800 years after it was begun.
Among contenders I'd offer: Sagadra Familia in Barcelona, Spain (https://en.wikipedia.org/wiki/Sagrada_Família), National Cathedral in Washington, DC (https://en.wikipedia.org/wiki/Washington_National_Cathedral), the Baháʼí House of Worship in Wilmette, IL)(https://en.wikipedia.org/wiki/Baháʼí_House_of_Worship_(Wilme...), and Sydney Opera House (https://en.wikipedia.org/wiki/Sydney_Opera_House), and the Empire State Building in New York (https://en.wikipedia.org/wiki/Empire_State_Building), would be five suggestions.
In most cases, it's familiarity and time which cement reputations and acceptence. There's a timelessness IMO in stone, brick, and wood which concrete, steel, and glass match with difficulty, making other possible contenders -- most skyscrapers, bridges, and dams, say, less qualified, despite numerous contenders (e.g., Brooklyn & Golden Gate bridges, Hoover Dam, Burj Khalifa, Guggenheim Museum).
There is also a line of criticism that the institutions of fine art (education, galleries, museums, grants, etc) have, in the last few decades, distorted their previous value system of beauty (complex as it is) to focus on more conceptual and academic issues. If you’re interested in hearing this analysis in detail, check out The Invisible Dragon by Rich Hickey.
Prof. Roger Scruton presents a provocative essay on the importance of beauty in the arts and in our lives.
In the 20th century, Scruton argues, art, architecture and music turned their backs on beauty, making a cult of ugliness and leading us into a spiritual desert.
Using the thoughts of philosophers from Plato to Kant, and by talking to artists Michael Craig-Martin and Alexander Stoddart, Scruton analyses where art went wrong and presents his own impassioned case for restoring beauty to its traditional position at the center of our civilization.
Carousels need to die. Everyone hates them, no one interacts with them unless they have to. The carousel doesn't work for the user and it doesn't work for the product.
http://shouldiuseacarousel.com/
https://www.dgtlnk.com/blog/website-carousel/
The plane model is nice.
If you're somehow forced in to using a carousel, at the very least, make it so that it stops auto-changing once I've interacted with the arrows. There's nothing worse than having to repeatedly click the back arrow to just look at a single photo.
About your second link, is there a site that gives general advice on UI/UX based on A/B statistics?
Really? I don't like them either, but what's specifically bad about this? It's among the least-bad implementations of a carousel I've seen:
* Next/Previous buttons so I can override the timing
* Auto-progression timer resets when you click next/previous
* Loops round to the beginning when you reach the end and click "next"
* Has a clickable progress-indicator underneath, so you can skip by >1
In fact the only "fault" I can find in it is that I can't swipe left/right on a touchscreen - and that's defensible as a stylistic choice (to prevent accidental motion), given the presence of the next/prev buttons.
However, I agree that they are terrible where a gallery of thumbnails would be more suitable. The controls and auto scroll always seem to be cross-purpose.
On mobile, whether the article is long or not, it's nice being able to quickly scroll back to a section of text to find something you read previously; if there's 25 pictures in the way, that gets obnoxious quickly, and I'm more likely to just leave.
Having a carousel means the user can see all the pictures (used to good effect with overviews and varying levels of detail/zoom/cutout); scroll horizontally (or tap icons, but scrolling would be better) for more images and vertically for more text. A way to improve this one would be to make it an embed that can enlarge itself to take up the full screen and restyle itself vertically or horizontally; I know I've seen this functionality somewhere, possibly a php image hosting script.
I mean, even if communism is evil, there were some good things - way overpay, or pay anything for clubs that should've been free to begin with and get kids into them... It doesn't take much to support them compared to many other things...
There's a magazine in the Czech Rep. called ABC which always had plans for some sort of papercraft model in the back. I used to love them as a kid.
I also had a book about techniques to use when building planes from such cut outs, and it included a chapter on "extras" like putting lights, small electric engines, etc. into the plane which sometimes allowed enough power that they would taxii on the table :)
http://web.archive.org/web/20040607002835/http://www.iafe.ne...
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And this famous quote from that book:
> “The world is so huge that people are always getting lost in it. There are too many ideas and things and people, too many directions to go. I was starting to believe that the reason it matters to care passionately about something is that it whittles the world down to a more manageable size. It makes the world seem not huge and empty but full of possibility."
Edit: before the book was the New Yorker article, if you want to “try before you buy” https://www.newyorker.com/magazine/1995/01/23/orchid-fever
I guess I'm more intrigued by the individual phenomena of obsession. The psychological aspects of my occasional obsessions are so vivid to me still. Years back when I got into woodworking, for example, I remember just visualizing as I fell asleep the use of hand planes and the pursuit of getting thinner and thinner shavings. Then I got into bread baking and I pursued everything I could for the ultimate oven spring, I would then start visualizing the reveal of the bread out of the oven. Then I got into mechanical watches (thankfully briefly) and couldn't stop reading about them, and relevant imagery kept popping into my head, etc etc etc.
My world, priorities, value systems all just made sense in those periods which spanned months to years. Then inevitably when I moved on, I would look back and I couldn't relate or understand the obsession anymore. I'd transition from an insider to an outsider looking at it. It always surprises me how that transition, into and out of, an obsession alienates you from yourself.
https://www.amazon.com/Professor-Madman-Insanity-English-Dic...
Cool book. He basically reintroduces us to the world around us, and we never look at it quite the same, afterwards; always wondering what the "story" is behind something that catches our attention.
Part of what makes it interesting, is wondering what goes through the author's head.
Can turn a walk around the block into an obsessive adventure.
It won't explain anything, but it may help us to connect with our own sense of wonder.
https://neglectedbooks.com/?p=1995
https://www.google.com/books/edition/Outside_Lies_Magic/oOjQ...
And no idea if anyone has already studied this. I had the thought about this possible connection a few nights ago, funny timing.
(The prevalence of Persistence Hunting in human evolution is still an open debate I believe)
https://www.ted.com/talks/adam_savage_my_obsession_with_obje...
He really just enjoys doing it :)
And the steerable, retracting landing gear is phenomenal.
Who knows what these things will look like a few millennia from now.
> In the Phoenician alphabet the letter stood for a species of breathing, as vowels were not represented in the Semitic alphabets.
What exactly is a _species of breathing_?
I was a toddler when these icons were created, but I can think of two notable exceptions: egg timers (which my family still used when I was a kid) and board game timers (the canonical example of which, in my mind, is the one that used to ship with Boggle).
My brother worked out the landing gear articulation, with mechanical locking; previous Boeings had complicated hydraulic valving to make the gear stop moving at the bottom, with the failure mode that it immediately folds back in.
Here's hoping some of the 777s are chosen for hydrogen-fuel conversion. A 2-4 year job for a dozen A/Ps, by my guess. Aerogel-insulated LH2 tank amidships, all new fuel piping, new or reconfigured engines, for tens of tons more payload, and ultimately all wind- and solar-powered.
It speaks for his mindset as I would not have the patience to finish something like this. Besides skill, there's a high amount of perseverance and focus needed that most people don't have. Wow!
A Kid Spent 9 Years Building a Detailed Paper Model of a Boeing Jet (2017)
- https://news.ycombinator.com/item?id=19448365
The great takeaway for me from the story is his quote related to how he did all these things.
"I was not born with these skills, I developed them over time. And the original model was actually pretty crude. And I've really learned a lot over the past number of years, and that's how I've gotten to where I am at now."
Same with IBM: they used to be great back in the day, but now I won't join them (except maybe if I were an IC manufacturing or quantum computing specialist, and the position were in IBM Research).
https://www.youtube.com/watch?v=77oRSCxGmYA
"Gear Stats:
•3 months' work between design and build (early June - early September). About a month per side.
•Over 200 hours of work total (design+build).
•Over 1,000 parts per side (not including the wheels), for a total well over 2,000.
Video Stats:
•Over 600GB of raw footage/130 hours.
•Editing took 2 weeks.
•Video was sped up 100-200x.
•Produced in Final Cut and Motion."
1:60 is the convention for planes which is not the same as the 1:64 scale used for die cast toy cars. But these are the standards we are stuck with. Well it is convention for planes to be in 1:60 scale
https://www.vectric.com/products/cut2d-pro
More generally, modeling software tends to also handle sheet metal fabrication (closest to what you're thinking of) and surface modeling just fine.
Is there CAD software that helps you design a 3D product out of 2D parts? It didn't seem like this would really help with that.
I've used OpenSCAD to design simple 3D models and then used Pepakura to unfold them into flat designs. Manually cutting the designs is slow painstaking work. I eventually purchased a Cricut to cut the pieces out, but it's ability to cut shapes to a very specific scale is lacking. So, I find myself not having created very much.
You could put a lot of detail into a model that was intended to fly, but you wouldn't want start off with something intended to be a static model.
Each airline typically orders a quite specific arrangement of classes and seats which almost surely are unique to an airline.
As to why Air India? Maybe he found a detailed 3D model of their chairs and cabin layout? Or maybe their cabin layout is particularly easy to model?
Sorry for the drivel, just felt the urge to share my speculation.
Some people would counter that money is not everything, which I mostly agree with. But it can be traded for time, in as much as you are currently trading time for money in a hateful device called a job. And everyone knows that time is both valuable and limited.
That's my opinion, I can't justify time consuming hobbies like this one.
Still, it's a beautiful work of art and the creator should be justifiably proud of it.
I would rather spend time with friends and family, play games, read books, travel, etc.
I'm drawing attention to the opportunity cost inherit when you choose any one thing to spend your time on - you can't spend it on anything else, so make it something truly important to you.
If that happens to be building models, so much the merrier.
That's you. Lots of people are perfectly fine without the need for family/friends 24/7. The site clearly stated he had been working on the project since 2008, so they could spend a few weekends here & there on the project and still have plenty of time left for doing whatever else makes you (specific you not the royal one) approve of his endeavors. I might suggest you might have more free time yourself if you just accept things not in your control rather than worrying about how someone else does things you might choose to do differently. I'm suspecting that this is not the only example. You haven't mentioned your hobbies. Let's see if we approve of how you spend your time.
We don't all share the same values, and it's pretty arrogant of you to suggest that yours are universal.
https://www.lucaiaconistewart.com/singapore-airlines
But yeah I agree, this kind of tedious repetitive work is nothing for me either. I need to do hobbies I can learn from. While this would have been incredibly educational (about aircraft design, construction, project management etc), it also contains a lot of highly repetitive work like building hundreds of the same seats. No thanks.
But anyway I wanted to say that hobbies aren't aways perpendicular to jobs or making money. I've used many things I've learned from hobbies in my job, and in fact my job is pretty much my hobby. And even with unrelated hobbies you can sometimes pull them into your work (as he did here). IMO this is the ideal way to go, yet for a lot of people unfortunately not achievable in this society :(
But kudos to him!! Wow, it looks amazing.
If you're worried about this person's impact, think about how many people saw this and were impressed and possibly inspired? I was.
We have a much different effect on the world than we realize. The things we think are important may not be and the kind word or small bit of advice we gave without a second thought may have changed someone else's life. The human experience is too complex to be measured in spreadsheets.
edit getting down voted by the immortal apparently...
Your replies seem to indicate that he should spend his time doing "productive" things instead; that would be more "optimal". I guess I'm tired of this race-to-the-bottom mentality where we spend so much time "optimizing" our productivity that we optimize the joy out of life. Productivity is a good thing, but I'm not convinced it is the greatest good.
Unless he's doing exactly what he would really want to do with his free time, in which case it is optimal.
Nobody saw the value in it at the time of doing it. That’s the thing about having true creative vision, to also have the conviction to do those things that nobody else sees the value of doing.
We’re not ants.
Person A: Look at this cool thing I did. Purely because I wanted to.
Person B: Wow you sure spent a lot of time on that. Surely you could be doing something more productive.
I find people that make this comment tend to not really understand or appreciate hacker "culture". We learn through experimentation and scratching itches. Maybe its not directly applicable to real world skills. Maybe it is. The process is what makes a good hacker. This person surely learned a lot about engineering and design in doing this project. Most importantly they wanted to do it.
Many people fill their time with bullshit on the Internet these days. I personally wonder what cool projects and other "pointless" things people could be creating if they weren't stuck on social media and consumed content.
And I haven't been paid a dime.
All the while, I have been told that I'm "wasting my time," "you should be learning React Native and Javascript," and that "Apple is a dead company." etc. ad nauseam
Since I've been hearing that same refrain (substitute "Windows" for "React Native," and "C" for "JavaScript") for the last 34 years, it doesn't phase me that much.
The simple fact of the matter is, I can afford to take the time to do it, I really like Swift, and I really like developing for Apple systems.
Maybe it will result in some kind of lucrative stuff; maybe not. I don't care.
I spent over 30 years, writing software that other people used as toilet paper. I'm doing what I want.
This guy is doing what he wants. Good on him.
One of the nice things about art, is that it is something other people enjoy; maybe, even more than we (the artists) do.
I think it's great.
I also enjoyed this[0], a couple of years ago.
What language are you using? What is your destination platform?
UPDATE: I just looked at your HN handle. Questions answered. Good show!
Java
>>What is your destination platform?
Mac, Windows, iPhone, Android
What a nightmare.
You have cool hobbies.
It doesn't seem to be a particularly popular program, but it's the only one I've seen that does it.
I don't know if this[1] ever bore fruit.
The transcoder Java->ObjC isn't a bad idea. The languages have a lot of similarities.
[0] https://apps.apple.com/in/app/pico-compiler-java-compiler-jd...
[1] https://www.infoworld.com/article/3407781/a-plan-to-bring-ja...
Developers had a difficult time, adjusting to ObjC. It’s very different from C, whereas Java was familiar to almost everyone.
Yes, it can be traded for time to spend on things you enjoy doing -- such as your hobbies.
After flying some RC models myself the chances of crashing it are way too high and without replaceable parts... Idk, pretty risky!
Edit for the downvoters: what does this article have to with technology besides the fact that some self proclaimed hacker thinks this article is interesting? This isn't hacker news, this is an attempt at hacker "community" and all the off topic articles are so random it makes me cringe and not visit this site anymore. This site comes off as a lifestyle magazine anymore.
It’s worth re-reading the guidelines, because the definition of what’s invited and acceptable here is (and always has been) precisely that which hackers find interesting:
“On-Topic: Anything that good hackers would find interesting. That includes more than hacking and startups. If you had to reduce it to a sentence, the answer might be: anything that gratifies one's intellectual curiosity.”
https://news.ycombinator.com/newsguidelines.html
Also, stories don’t get to the front page on their own. They get there when a lot of people upvote them. Since your insults are directed at the people that upvoted this, and are being read by the people that upvoted this and visited the comments section, downvotes are quite predictable. It’s perhaps a good idea to upvote the things you like, and visit those comment sections instead of complaining.
Research, design, printing, assembly...it's all there in the article. I find it thought-provoking that an extremely complex machine can be represented in great detail with so mundane a material.
The re-creation of a 3D form from a non-rigid, non-ductile 2D material requires a surprising intuition for topology and projection.
Even if you just see this model as a low-tech knick-knack, I don't see what's pretentious about appreciating a model of one of the world's best-known aircraft, made of one of the most ubiquitous and accessible materials on earth. You could show this to a group of children in the countryside of a third-world country and they, too, would be amazed by it.
Nobody cares if you don't want to visit HN any more because you don't like the articles that are collectively upvoted here.