Castle Game Engine: Cross-platform 3D and 2D game engine
github.com
github.com
I might do a proper submission to HN once i finish the OpenGL [1] and OUYA [2] ports. There is also a Windows port (this one is already available) that runs even on Win95, though it uses GDI so it isn't exactly fast (i might do a DirectDraw version at some point too).
[0] https://bad-sector.itch.io/post-apocalyptic-petra (scroll down for the downloads)
[1] https://i.imgur.com/xH9asnp.jpg
The hardware accelerated versions will lose the "grittiness" of the software renderer, but i want to eventually have them working in my Voodoo 1 PC and such visual differences weren't uncommon at the time :-P.
Also, I did not expect to see Object Pascal as the scripting language!
[1] https://wiki.lazarus.freepascal.org/Pascal_Script_Examples