That’s it, we’re quitting
design.canonical.com
design.canonical.com
That's often the very point of UI, is in studying behaviors and responding to them in ways that aren't obvious, and that often sound wrong on their face. Apple, in particular, are considered a paragon of UI excellence, yet many of the decisions they make SOUND downright terrible.
Of course, using their products is generally easy and convenient.
For the record, I am not a UI/UX guru, so all I can offer are anecdotes on this, but I think that the important takeaway is that good UI/UX should not be obviously right. If it were, everybody would have already been doing it, and I think that we can all agree that most UI of yore is downright bad.
Not only can I not find files when Finder doesn't use folders but my parents and my friends who actually have Macs can't find files either.
It seems to me the Mac doesn't win by real usability but by looking beautiful on first glance, having a reputation for usability and having a strong following of folks who will teach people who otherwise struggle with the interface.
I really see no serious UI benefit in Apple's products. It seems roughly equivalent to me, and it uses the same paradigms as other conventional systems, it just does it in a shinier way, and it seems cool just because Apple does it, just like everything MTV does seems cool to a teenager.
OS X may not be your cup of tea, and that's just fine. You just happened to attack what I perceive as one of its strengths, so I'm surprised by your choice of targets.
Although I was a bit skeptical at first, once I got used to the concept it made a lot of sense. On a Mac, Ctrl+key combos are for contextual menus in the GUI and navigation/commands in terminals and text areas. For instance, you can navigate to the beginning and end of nearly any text element in OS X by using Ctrl-a and Ctrl-e, the standard Emacs shortcuts. And the Cmd+key combos are for GUI and application-level shortcuts, such as copy, paste, print, close, etc. There are two different contexts being handled, so it makes sense to use a different key. The combo to copy a line from a terminal window should not interfere with the combo to cancel the running process within that window, as an example, and on OS X it doesn't.
Most importantly, those shortcuts are implemented consistently across applications. No matter what app I'm working on, Cmd+, will always bring up the Preferences window, Cmd+w will close the window, Cmd+q will quit the application, Cmd+h will hide it, Cmd+p will invoke the print dialog, Cmd+s will save, Cmd+S will save as, Cmd+z will undo, etc. I never have to stop and think about it, or get jarred out of my train of thought by an application that uses some non-standard shortcut to save, or quit or similar. I use Ubuntu at the office and while many apps are making good progress on presenting a consistent interface across the OS, I still get frustrated regularly by apps that do things differently.
Finally, Cmd+Tab provides the same functionality as Alt-Tab on Windows and Linux. Cmd+` lets you switch between the windows of a particular application, which I've found to be quite useful on a many occasions.
Point being, don't knock it till you understand why others like it. While I don't agree with all of Apple's UI decisions, there are plenty of excellent usability features in OS X and I now prefer it to both Windows and Linux because those features line up nicely with the way I work.
Aside from a few crappy lowest-common denominator Java desktop apps that haven't been optimised for OS X, but thankfully those are disappearing fast.
Huh? Do you mean things like iPhoto that bundle photos?
And yes, iPhotos seem to be a problem. I watched a friend spend three hours trying to find some photos they'd previous loaded in iPhoto.
I don't know if I understand what finder is doing different than say windows explorer or konqueror in linux. when you click on finder it opens a new file browser that has the typical list and icon view as well as some quicklook view that I don't like much and a nested list view where each column is a different folder. It seems pretty similar to windows in my opinion. (not that it's all peaches, I would really like to have a file cut and paste option instead of only copy but I digress)
edit: Looking at your higher up comment I guess you are talking about the isuite of programs that aggregate all your files and handle them internally? even that is a folder on your hard drive(~/usrname/Pictures/iPhoto Library is still a folder just right click on it to select show package contents and you can get to all your files or just open iPhoto and right click on a picture you want to locate and select reveal in finder) though and it's less of a function of finder and more of a function of the iphoto itunes etc.
- Don't you find "a right click" with a one-button mouse a bit tricky? I did try it but somehow it wasn't happening... maybe that's where things went South.
- Plus, being a geek, I always can do what I need to do. I'm not really looking for solutions here. My main argument is that despite a reputation for usability, OS X seems to me to lack practical usability and to instead mostly coast on good and reputation.
Well the fundamental idea behind iPhoto is: why would you care where it put your files at all?
* If you want to see or edit your pictures, you can do so via iPhoto (or iPhoto-compatible image manipulation)
* If you want to mail or export pictures, iPhoto has "Share" and "Export" options
* If you want to open one of your pictures in a third-party software, OSX's standard file picker has a "media" section which gives you a special iPhoto file picker (which works extremely well, it can even search through all your tags and faces)
All the iLife apps (iMovie and GarageBand, mostly) work this way. So does iTunes.
> Don't you find "right click" with one-button mouse a bit tricky?
Control-click. And every mac that has shipped in the last 3 or 4 years can right click.
As you say, it's not just iPhoto - it's a big part of the iVillage. Certainly some people - not just geeks - like this approach, but I find it patronizing ("Don't worry your pretty little head about where we store the files.") and authoritarian ("You may not delete the Pictures folder from your home folder or give it an alternative name.") all at the same time.
Long story short, I shouldn't have to open an application to grab one file. I should be able to use the file explorer. Apple seems to go out of its way to make that harder for me.
I would argue that non-geeks are, in fact, far more likely to enjoy this approach than geeks.
> I find it patronizing ("Don't worry your pretty little head about where we store the files.")
Well except it's easy to know where they're stored.
> and authoritarian ("You may not delete the Pictures folder from your home folder or give it an alternative name.") all at the same time.
And this one is utterly bonkers: it's an open not-secret-at-all that iTunes and iPhoto let you move, create switch library by pressing Option as you start them.
> Long story short, I shouldn't have to open an application to grab one file. I should be able to use the file explorer.
You are. It's not like the file is stored in a secret binary database.
> Apple seems to go out of its way to make that harder for me.
Whatever.
Sure, I can control-click the folder, select "Show Package Contents" (?!? an obvious way to say "open this folder"), open the directory named "Originals" and then drill down into the year-stamped folders until I find my albums. But clearly Apple doesn't want me doing that. Otherwise, the photo library would work like all the normal folders. I could simply double click to open it and view its contents.
This is all I meant by "Apple goes out of its way to make this harder."
Apple has always provided an alternative way of importing photos in Mac OS X (it is, in fact, the way of importing photos that predates iPhoto), the application is called “Image Capture”, it’s in your applications folder and you can make it you default for whenever you are connecting a camera. It puts photos in folders.
The only person going out of their way to make this difficult is you.
FFS, Apple is far from perfect, but the things you're complaining about have pretty simple answers.
By contrast, if this were a Pages document, I could simply click on "Attach a file" and then browse to the folder where the document lives. In the case of iPhoto and iTunes, this feature - file browsing - is simply not as straightfoward. I don't think that's up for debate. You are free to suggest ways that I can get at the photo (through iPhoto, through another OSX app), but I can't browse to the item the way that I can browse to other files on my filesystem.
> The only person going out of their way to make this difficult is you.
I really don't see how. I want something perfectly normal: I want "Attach a file" to work. In many cases, with many Apple programs, it does. But in a number of other cases (iPhoto, iTunes), it does not. This is not my fault. I am not doing anything special or nerdy or geeky here.
Ah, but you can access anything in iPhoto in the "open file" dialog that opens up when you go to attach a file in gmail. It's in the left sidebar under "media", from there you can get to anything in iPhoto organized in the same way they are in iPhoto (here is a screenshot: http://civicit.com/~tvon/files/osx-open-file.png).
Obviously though, you didn't find this, and I can see how that could be a bit obtuse if you expect to browse "Pictures" and find a bunch of image files.
I hope you are not serious, because it's not only trivial, I explained how it works in the comment you first replied to:
> * If you want to open one of your pictures in a third-party software, OSX's standard file picker has a "media" section which gives you a special iPhoto file picker (which works extremely well, it can even search through all your tags and faces)
OSX's standard image picker has a direct access to iPhoto libraries, and gives you direct access to iPhoto's search engine as well. Likewise for iTunes.
> I really don't see how. I want something perfectly normal: I want "Attach a file" to work. In many cases, with many Apple programs, it does. But in a number of other cases (iPhoto, iTunes), it does not. This is not my fault. I am not doing anything special or nerdy or geeky here.
Out of 6 phrases in this comment, only 2 are correct. And one of them only barely.
In any case, thanks for clearing this up for me.
It's just a different type/style of abstraction that may not be suited to you!
All file systems essentially hide the nasty details of where and how files are stored (which inode does it start at, is it fragmented across multiple sectors, which physical device?).
From a UX point of view there is a lot to be said for not treating every single file in exactly the same way.
I'm sure it's an approach that will get more and more prevalent in future (context relevant functionality for the types of files you're currently interacting with/managing).
Needing two hands to get a context menu is the kind of thing that makes me question the 'minimalism' of OSX. Same as needing two keys(/hands) to do 'delete to the right'
Mice that support right clicking have been shipping with every Mac since 2005, trackpads that support right clicking with every Mac since 2006 or so.
If it's off by default it doesn't exist for most users.
I guess it's part of the file menu now... http://discussions.apple.com/thread.jspa?threadID=2639319...
Right click on a photo in iPhoto, then click on "Show File".
edit: ah crap I forgot a new iPhoto had been released and you're probably talking about '11, not '09. Ignore this comment.
Sure does, it overlays a standard Unix filesystem with some OSX-specific features (hides "system" folders such as /bin or /tmp, displays "bundles" as files).
And some, like the UI of iTunes and their elimination of the right mouse button, are terrible.
I don't see Apple as innovative on the UI front... more so in terms of visual design.
Why "modern, up-to-date design decisions" tend to actually make computers lousier despite their being conceived of by people whose very job it is to make things better?
And especially, why do they tend to make open source GUIs especially shitty?
Well...
First, what's good and desirable about these "modern, up-to-date design decisions" UIs is that they are organized around a tightly integrated, sort-of-intuitive metaphors in theory, and even in UI Labratories, let the average person accomplish more things, and accomplish those thing more quickly. The Office ribbon is fine example. In order to let a person accomplish more while confusing them less(giving fewer choices), it must anticipate what the user does...
Anticipation... stop there, there's the first problem - anticipating the users intentions. It's not just that the anticipation can be just wrong from get-go (though that happens too). It's that anticipation is an approach in it's present incarnations scales very badly. As soon as you want to do something hard, the system will stop anticipating you and so the hard thing is twice as hard.
And problem two of tightly integrated metaphors is that since they inherently have to abstract from how a computers' software and hardware actually work, any task that's hard for the machine will suddenly have to be done in a fashion that takes into account the machines' limitations and so violates the metaphors - if your app takes up 10GB, it need a quit menu item, damn - but giving it that menu now puts it in conflict with the "UI guidelines".
And finally, the reason tightly-integrated metaphors are especially bad in Open Source is they require more consistency so the user can count on them (even from otherwise separate applications). And you'll have a hard time getting that with a horde of volunteers. IE, why KDE 4 was terrible.
Exactly how I felt about the "new" Microsoft Office UI and the straw that broke the camels back on my continued use of that software.
My wife however, much more of a "power" office user, has completely sworn off of them. This is a person that knew pretty much where every menu item on word and excel was by memory. Her experience has been destroyed, so much that I needed to re-install 2003 on all the machines that she would use.
Most certainly tripping on couches.
From a "never having used Office before" point of view, it is more logical now. From my power user's point of view, the first 30 hours of usage had an additional 5-10 hours (wag) of "okay, where would they have moved THAT feature to?"
Also "effectively limitless" means equivalent to the specs of the worst system the designers use, which will likely skew things. Where I'm sitting we share 384K down / 128K up between about 40 people. Updaters that refuse to stop downloading when you close them really bog down the network. Now, you could try and put in some custom menu to control that sort of thing, but that's going to be a mess of configuration and hard choices, and developers will have to do that for every single app.
Quit/Close are two well-defined commands that give the user a well defined way to say when they want something to go away vs. when they want something to go away and quit doing anything. Re-implementing "go away and quit working" on a case-by-case basis is going to end up with every app either having a nonstandard interface for doing so, or no way to do so at all (like most update managers.)
Personally, I think "some apps don't quit properly" is a description of a problem with the apps, not with the "quit" command. Comparing to mobile is a red herring, because you can in fact quit background services on most mobile platforms, and it's a necessary thing to do. It's only programs that by design, always gracefully suspend, full stop, and resume later that make sense to not have a quit command.
I don't entirely trust Android to manage battery life as efficiently as possible yet, especially when iPhone still does it so much better, and when every time I check the services running on the phone, there seem to be tons I had never even started in the first place.
I consider that at least partly a UI/UX issue.
(On a side note, that's my only complaint about Android so far, using 2.3, otherwise it's great.)
http://geekfor.me/faq/you-shouldnt-be-using-a-task-killer-wi...
Download "Spare Parts", go into its battery history section, and select "partial wake usage".
You'll find out what (if any) app is keeping your phone in partial wake lock status.
At least one comment mentioned a significant battery life improvement after installing Advanced Task Killer and turning on its autokill feature, which I've been using a few months. I think I'll experiment a little and turn it off, and see if there's any noticeable difference in battery life.
So, no, it may not have "broken" anything, but it has caused significantly wide, if not deep, cognitive dissonance.
I'm not saying this is Apple's fault, but that it's very hard to work out when someone has "finished" with an app that could continue to, say, provide information about what the user is doing to a third party, or sucking battery life, or making annoying noises, for example. And apps that do this after I'm "finished" with them annoy me to no end. I'd consider that "broken" :)
And while my initial thought is that there are much more important UI/UX issues to be solved in Ubuntu before this, I think that thinking of things like this are key in fixing the global UI altogether.
I'm not entirely certain of whether or not this is the best suggestion though. I LIKE to quit applications. I like knowing that they aren't running in the background, that they aren't consuming resources, that they aren't going to pop up a notification, that they aren't cluttering up my taskbar. I'm the same way with browser tabs -- I don't like having any more open than I need.
If I'm in the middle of something, and need to have a lot of tabs open, I'll generally open a new browser for my casual browsing that I can close when I'm finished. Conversely, I almost always keep Photoshop open, even if it's idle, because launching it takes more than a couple of seconds. I don't know if getting rid of quit is exactly what I'm looking for.
We may like quitting applications, but realistically, memory/CPU management is something that can and should be handled by the OS. It's an overhead on the user's mind that can be dealt with perfectly well by clever automation. It should keep itself clean without needing our help.
A kid growing up in a world without the 'quit' button would not feel anything is missing; we've just been conditioned by the creaky operating systems of our own youth.
The proof is in the putting, and with conceptual changes like this, I'm leery of judging before I see the actual results. For the most part, backgrounded running applications don't take up resources unless they're supposed to (like music playing, or an uptime monitor, etc.) so I don't have any qualms about leaving that to the OS (unless they screw it up,) but all the other visual aspects need to be dealt with at the same time for this to be effective.
You know what is much more confusing than the quit command? Having to go into the CLI or the task manager and kill stuff manually because it is eating half of your memory and processor time doing nothing. Or having to restart your PC every day because it just gets slow after a while.
Here is the most important thing about GUI design - you should confirm people's expectations. People expect to be able to quit stuff.
It is extremely annoying that this starry eyed experimentation is going on in the most popular Linux distro. They are basically risking the one foothold Linux has been able to make in the desktop world. If you want to experiment, you should start an experimental distro and not risk your's and Linux's one single solid success.
That is an excellent point, and one that worries me, too.
On the other hand, I'm glad that some major player in the Linux world has an interest in UI experimentation.
How to reconcile these two thoughts? Maybe what we need is another Ubuntu variant (like Kubuntu, Xubuntu, etc.) that is stuffed full of experimental ideas. And then the best ones get into the more mainline releases.
Sometimes your users are your Guinea pigs. I think Ubuntu will be fine as long as they remain responsive to user feedback and maintain "get me back to what I'm used to" options for experimental features.
I'm specifically referencing the way Fedora tends to be the frontline for RedHat and CentOS updates, and isn't afraid to roll back when things go bad.
It reality, the document metaphor works great for a few things that resemble documents. But documents are as much an artifact of the paper-handling wold as processess login sessions are to the electronic world. Are they really more fundamental than, say, a stapler? Is a stapler worthy of being a fundamental pervasive metaphor for interaction?
Games? Videos? Terminal windows? Phone calls? Desktop sharing? Text and IM? Many of the things we do with computers have little to do with documents.
"all other applications have become fast enough that they don’t need it any more". I'm glad this person has decided what I should consider 'fast enough'. So kind of him.
As much as I didn't really like the Mac 'quit' model (as distinct from closing the last document window), most apps still take a long time - meaning I can notice it - when opening from a cold start. Perhaps when everyone has SSDs this will be less noticeable, but it's still noticeable/measurable to me.
I remember working with a guy in 1997 who was fawning over how fast the next Windows was going to be. "It'll boot up in, like, 4 seconds!". Right... however fast our hardware becomes, our apps fill up the hardware with more 'stuff'.
http://seven-degrees-of-freedom.blogspot.com/2009/10/latency...
That said, I can come nowhere near the performance of a video where some guy wired up a bunch of SSD's, then opened every microsoft office application at once and they just popped up on his screen. Some crude timings below (in seconds; time to open from the "Start" menu, till the hourglass morphs back to an arrow):
Word: 3 Excel: 2 Outlook: 5 OneNote: 1 PowerPoint: 2
Emacs: 2 (had to throw that in)
Now, you may be saying "DUDE! That's awesome!" and yes, it is, compared to platters. But it's not instantaneous, and as soon as your context readjusts, you still notice the startup time.
???
I'm saying "which co-worker swiped your SSDs while you weren't looking?". Quick test here, I rebooted Vista and opened Office apps, with a stopwatch timer in the other hand, rounded to closest half a second the results are:
Word: 3s, Excel: 2s, Outlook: 3.5s (no mail in it), OneNote: not present, PowerPoint: 2.5s
That's from a 5400rpm WD Blue laptop drive, on a Core 2 Duo laptop.
http://webcache.googleusercontent.com/search?q=cache:KY4Mjyl...
Sincerely, The Canonical database servers"
I'd really like it if they started publishing their research / references / discussions. Right now it seems like they just do what they want and wait to see if it works or not.
Content creation is very resource incentive. If you don't quit any apps ever, you run out of resources. Simple as that.
Content consumption, on the other hand is easy and very optimized. Always have your browser running with 10 pages loaded at the same time you have your music player running and have a movie paused. No problem. Never quit anything.
Then the argument starts to make some sense.
Heavy-duty apps should quit in the background after you close what you were working on, but this shouldn't necessarily matter to the user.
I admit though that this is not my field, and I could be using poor search terms.
Not being a UI/UX/UXB guy, I have to wonder if there's some magazine they or their managers all read, that had an article advocating minimalizing, 'cause there sure seems to be a bandwagon rolling through town.
“Say good-bye to manual saving. Auto Save in Mac OS X Lion automatically saves your work — while you work — so you don’t have to. Lion saves changes in the working document instead of creating additional copies, making the best use of available disk space. The lock feature prevents inadvertent changes from being saved and automatically locks documents after two weeks. And the revert feature returns you to the state the document was in when you last opened it, so you can feel free to experiment with confidence.”
Makes perfect sense to me.
Oh and also, now you have no idea what data is saved in your documents. Your documents can carry in them hidden past versions without you being aware of it. Which can prove very embarrassing in many business situations. Which means that anyone that handles sensitive data will have to create or buy complex new software that scrubs all documents of old data. (this is already an issue with Microsoft Word and its proclivity to save all kinds of dangerous metadata).
So when before you merely had to save stuff, now you have to worry about reverting, scrubbing, etc. Thank you GUI elves.
Think of lock just like commiting to your personal source control. Revert than maps perfectly to SVN revert. You work just like you always do. You commit whenever you finished some task and want to start a new one. You revert whenever you found out that you did some wrong stuff since your last commit. I do these actions every day today.
But I almost never discard all changes since the last save. Hence, I'd be glad to have the OS save my work implicitly for me and take care of my personal source control system. The proposed system would actually save me a lot of work!
That's not how the feature is implemented. Versions are maintained in the filesystem, not within the file.
I guess a regular save can be the same idea as a tag in version control with the automated stuff to, I think the next OSX was doing something like this?
True enough, but they're also getting used to transparent saving. You don't 'save' your state in Gmail; if Firefox or your computer crashes, you didn't 'save' the current tab state. And so on. The state is just there and always up-to-date.
If you look, you can see how they are saving in the background every X seconds (such as Gmail's composition warning), but I imagine most people simply gloss over that.
But...there would still be a need for a way to specify where the document should be stored on the filesystem. For instance when writing software, files have to go in specific places. The file can't just be saved anywhere, or in some application specific bucket, I need to be able to specify the location.
New Doc (generate name, save in $HOME)
New Doc Named...
Rename
No, because you don't know my workflow and you don't know what I want going to long-term storage.
If you think you do, you are wrong.
If you think you know how I want to work better than I do, you are wrong.
(I'm shocked I actually have to say these things, but, from experience, I do.)
This only sounds like a joke, but it's not. Ubuntu is perfectly fine with the idea of not upgrading for years. Hence LTS releases.
What we really want is the user's concept of a file decoupled from the system's concept, and then cleansed of various baggage from the prior coupling. That's very different than making it a system concept exclusively.
The aspects that the user can do without are related to sharing the file system with software that uses it as a backend store.
(Try opening two Firefox windows and you can easily see the difference.)
The trouble is, not all apps support resuming when launched. So it's like a big mishmash and you're quite sure which are running and which are not. The transition will not be pretty! I'm gonna turn my running lights back on as the first thing I do on the new Mac OS.
Look, I actually LIKED the Mac's paradigm of being application-centric, and not document-centric. The latter was Windows' way: MDI, SDI, and all that. When you closed the last window, the app closed. Or did it?
On the Mac, I had control over when I wanted the app to close. Even when I did not do development, I understood what was a program and what was a document. It ain't that hard to do. As a developer, I really love to know what app is running and be able to shut it down, without having to force-quit it.
There's a cache here: http://webcache.googleusercontent.com/search?q=cache:KY4Mjyl...
I'm not sure if any there was any images in the post.
Couldn't you have at least linked to the google cache? http://webcache.googleusercontent.com/search?q=cache:KY4Mjyl...
I think you could easily make the opposite point: With slower media (floppy disk, slower hard disks etc.) starting an app was costly. This is why people tried to avoid quitting an app just to select a file. Today hard disks (especially SSDs) are fast. Quitting and starting an app is rather cheap. (With the exception of those commercial apps that try hard to make you feel that they were worth the money.) I thus would like to propose to get rid of all those "Open file" dialogs. In the age of multitasking, they are an obvious case of cargo cult.
That said, I suspect Apple will keep the "quit" menu item even if it's not necessary for at least one version so that people have a chance to learn that it isn't necessary without being freaked out by it's sudden disappearance.
Also, although app developers have been encouraged to adopt to the new conventions, there will be plenty of legacy apps that don't for some time to come.
Has the Ubuntu team completely forgotten its original constituency in pursuit of "Linux that your grandparents can use on their netbook?"? Looks like back to debian-unstable (or Fedora rawhide?) for me.
I remember the first days of GNOME, a Windows-clone in looks, with an ambitious acronym "GNU Network Object Model Environment". Are they anywhere near that acronym in vision today?
Try to Google "android task killer" to see what users need.
I quit an application when I feel it's not doing what I want. I quit an application when I feel the application is being presumptuous and making false assumptions about what I want to do.
I hardly ever quit an application because I need the memory .. it's not about process/memory management. I often close application to reduce clutter on my desktop, and clutter can be reduced without actually quitting applications, so they have a point there, but I'd still hate it if applications assume that I don't really want to quit.
It really annoys me that closing Banshee doesn't stop it from playing music.
It's about setting rules and drawing lines; it's about having control over one's out computer.
I quit a movie/music player to stop from emitting sounds. No, the sound menu is not enough replacement. It might be a good alternative, but not good enough to warrant "never quitting the media application".
I open a browser in private mode then quit it, because .. well it's private mode; if you can't quit it it kinda defeats the point.
I quit a download application (e.g. a torrent client) to stop it from downloading/uploading (to free up bandwidth).
You could try to rethink every use case, and you can provide other ways to achieve the same goals. But, in the end, this is not a good reason to make applications non-quit-able.
But really, what you want is for every document-editing app to open a single document, with maybe some tools on the side. The problems he mentions here go away and the "quit" menu option remains perfectly logical.
It's made a little tougher through Browser-tabs being the bastard-son of MDI. But seriously, multiple windows should be handled by the taskbar or some other thing.
Music is tougher question but considering every the Linux jukebox apps I know is a complete pig on resources, some way to quit pretty necessary.
It is interesting to see the history of the quit/close pair in programs though.
Nice way to quit.
We did it. We HackerNewsed it. Uh. YCombinatored it. Hm. We hacked it. No. We slashd... NO. We Redd.. NO!
o.O