Applying conversational design it to all types of interfaces
blog.prototypr.io
blog.prototypr.io
App: "Would you like to learn about <...>?"
Me (exasperatedly typing): "yes"
App: "Bla bla 1"
Pause, "typing" animation...
App: "Bla bla 2"
Pause, "typing" animation...
App: "Would you like to learn more?"
...
Instead of just showing me the information so that I could quickly scan it, they forced me to type "yes" or "continue" every so often, and then, infuriatingly, fake "typed" the answers out slower than one reads, so that one had to wait for the stupid app.
I've deleted it.
NB. these stupidities are a lot harder to do without jscript, which is another reason I'm against js.
> but we don’t typically spend much, if any, time considering what kind of experience we want the system to have
Yes, as the following sentence says, that is weird.
> How does a system react to users? Is the system friendly? Is it witty? How well does the system know how to converse with humans, or more specifically, to you as an individual?
If you have an interface like that, you'd better be very precise about what it's interfacing to (a virtual PA, maybe, a spreadsheet, never).
> You might want to perform what’s called an escalation in order to make the user more excited about achieving their daily goals
Oh please no.
Overall I can't recommend reading it (YMMV though).
UX (and HCI before the rebrand) is of vital importance. It's a critical bridge between rigid software models and humans, and for addressing the diversity in accessibility needs. Articles like this are frustrating because they seem so divorced from the real important questions of UX.
> What this article is focussed upon is the idea that behind every good interface, regardless of the type, is a good conversation
Maybe some UX is better done conversationally for some people (my personal preference is 'none' but there should be space for diversity). But all?
I don't want my computer to be 'a friend', I want it to be a tool that enables me to talk to my friends with the minimal fuss. The more it draws attention to itself, and away from the task I'm trying to achieve, the less it fulfills its job as a tool. And, like a hand-tool, implicating unnecessary language and getting in the way of muscle memory could well disrupt the efficiency and thought flow.