End to end tests are really slow, but if you can get them into the 300-1600 tests per second range then i have no beef. I value tests but I seriously grudge waiting for tests.
End to end tests are really slow, but if you can get them into the 300-1600 tests per second range then i have no beef. I value tests but I seriously grudge waiting for tests.
Also, have you ever seen a project where the code is a mess but the unit tests are perfect? Even if somehow you could write unit tests that would cover for super bad code (which you can't), it is extremely unlikely that your unit tests would be that amazing.
There's quite a lot you can refactor without breaking unit tests. If you've got a single 200-line function full of nested loops with cryptic variable names, modern IDEs make it really easy to extract those loops to their own functions. Figure out what they're meant to do, give them a descriptive name, and you already improved the code a bit without breaking any unit tests. If your IDE does this well, you could even do this without unit tests, but you really will need those unit tests once you start reorganising the code making use of the excessive number of parameters those extracted functions invariably end up with.
Of course you can write unit tests for super bad code. If it's a function that returns something, it's trivial to unit test, no matter how badly written that function is. If it calls other code, you have to mock those calls and test that those mocks get called under the same conditions. If they mess with global variables, that's terrible, but even that can be mocked.
If the code uses gotos to code outside the module, somebody needs to get shot, and I guess you need a unit testing framework that can mock those gotos. I've never seen one, because nobodoy uses gotos anymore.