Note, that actual game engine source is not available. That's a bit sad for users who want to run this game natively on Linux and other unsupported platforms.
That never stopped the gracious folks on the ScummVM team ;)
Maybe someone else who want to do, can figure out how Dinky and the other stuff involved (including TexturePacker; its JSON format seems to be not too difficult) is working, in order to reimplement a FOSS version of the game engine. And then, you will be able to implement these things, I suppose.