> In contrast, we have Epic Games who, besides adding nothing to the market besides a bunch of free games
You shouldn't talk about things you don't know about...
- Millions in grants for developers
- Unlimited free backend services for game developers, the same the power one of the most successful games in recent history (and the first serious offer for this caliber of service outside of Steam despite AAA publishers having stores for years)
- Millions invested in arguably one of the most technologically advanced game engines freely available
- Thousands of dollars in free content to help developers kickstart their projects
- Finally moving the needle for developer revenue splits after years of stagnation
- No built-in DRM (Games can still optionally include their own DRM, but there's no Steamworks-style DRM options)
- Built a publishing house with a blanket deal for studios which is very competitive, (50/50 split of all profit)
- _Retroactively_ waived fees for any game that made under 1 million dollars running on Unreal.
Say you didn't care about anything Epic did besides release a few free games, they did plenty more than that
Can't reply to your comment directly but for a reply...
How is massively supporting the game industry and providing a real competitor in a the market not doing anything for the end-user?
You realize the games the end-user plays benefit from literally every single thing I mentioned right?